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nethack.lha
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nethack-3.1
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monst.c
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1993-01-25
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/* SCCS Id: @(#)monst.c 3.1 92/11/25 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
#include "config.h"
#include "permonst.h"
#include "monsym.h"
#include "eshk.h"
#include "vault.h"
#include "epri.h"
#ifdef MUSE
#define MARM(x,y) x /* x is usually 10 */
#else
#define MARM(x,y) y
#endif
#define NO_ATTK { 0, 0, 0, 0 }
#define WT_ELF 800
#define WT_DRAGON 4500
#ifdef C
#undef C
#endif
#ifdef TEXTCOLOR
#include "color.h"
#define C(color) color
#define HI_DOMESTIC WHITE /* use for player + friendlies */
#define HI_LORD MAGENTA
#else
#define C(color)
#endif
void NDECL(monst_init);
/*
* Entry Format: (from permonst.h)
*
* name, symbol (S_* defines),
* difficulty level, move rate, armor class, magic resistance,
* alignment, creation/geno flags (G_* defines),
* 6 * attack structs ( type , damage-type, # dice, # sides ),
* weight (WT_* defines), nutritional value, extension length,
* sounds made (MS_* defines), physical size (MZ_* defines),
* resistances, resistances conferred (both MR_* defines),
* 3 * flag bitmaps (M1_*, M2_*, and M3_* defines respectively)
* symbol color (C(x) macro)
*/
#ifndef SPLITMON_2
struct permonst NEARDATA playermon = { /* used by weapons bonus code */
"player", S_HUMAN, 1, 10, 10, 0, 0, G_GENO | G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, PL_NSIZ, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC)
}, NEARDATA *uasmon = &playermon;
#endif /* SPLITMON_2 */
/*
* Rule #1: monsters of a given class are contiguous in the
* mons[] array.
*
* Rule #2: monsters of a given class are presented in ascending
* order of strength.
*
* Rule #3: monster frequency is included in the geno mask;
* the frequency can be from 0 to 7. 0's will also
* be skipped during generation.
*
* Rule #4: monster subclasses (e.g. giants) should be kept
* together, unless it violates Rule 2. NOGEN monsters
* won't violate Rule 2.
*
* Guidelines for color assignment:
*
* * Use the same color for all `growth stages' of a monster (ex.
* little dog/big dog, baby naga/full-grown naga.
*
* * Use colors given in names wherever possible. If the class has `real'
* members with strong color associations, use those.
*
* * Favor `cool' colors for cold-resistent monsters, `warm' ones for
* fire-resistent ones.
*
* * Try to reserve purple (magenta) for powerful `ruler' monsters (queen
* bee, kobold lord, &c.).
*
* * Subject to all these constraints, try to use color to make as many
* distinctions as the / command (that is, within a monster letter
* distinct names should map to distinct colors).
*
* The aim in assigning colors is to be consistent enough so a player can
* become `intuitive' about them, deducing some or all of these rules
* unconsciously. Use your common sense.
*/
#ifndef SPLITMON_2
struct permonst NEARDATA mons[] = {
/* ants */
{ "giant ant", S_ANT, 2, 18, 3, 0, 0, (G_GENO | G_SGROUP | 3),
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 10, 0, MS_SILENT, MZ_TINY, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "killer bee", S_ANT, 1, 18, -1, 0, 0, (G_GENO | G_LGROUP | 2),
{ { AT_STNG, AD_DRST, 1, 3 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1, 5, 0, MS_BUZZ, MZ_TINY, MR_POISON, MR_POISON,
M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_POIS, M2_HOSTILE | M2_FEMALE,
0, C(YELLOW) },
{ "soldier ant", S_ANT, 3, 18, 3, 0, 0, (G_GENO | G_SGROUP | 2),
{ { AT_BITE, AD_PHYS, 2, 4 }, { AT_STNG, AD_DRST, 3, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
20, 5, 0, MS_SILENT, MZ_TINY, MR_POISON, MR_POISON,
M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BLUE) },
{ "fire ant", S_ANT, 3, 18, 3, 10, 0, (G_GENO | G_SGROUP | 1),
{ { AT_BITE, AD_PHYS, 2, 4 }, { AT_BITE, AD_FIRE, 2, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
30, 10, 0, MS_SILENT, MZ_TINY, MR_FIRE, MR_FIRE,
M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE,
M2_HOSTILE, 0, C(RED) },
{ "giant beetle", S_ANT, 5, 6, 4, 0, 0, (G_GENO | 3),
{ { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 10, 0, MS_SILENT, MZ_LARGE, MR_POISON, MR_POISON,
M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BLACK) },
{ "queen bee", S_ANT, 9, 24, -4, 0, 0, (G_GENO | G_NOGEN),
{ { AT_STNG, AD_DRST, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1, 5, 0, MS_BUZZ, MZ_TINY, MR_POISON, MR_POISON,
M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_POIS,
M2_HOSTILE | M2_FEMALE | M2_PRINCE, 0, C(HI_LORD) },
/* blobs */
{ "acid blob", S_BLOB, 1, 3, 8, 0, 0, (G_GENO | 2),
{ { AT_NONE, AD_ACID, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
30, 10, 0, MS_SILENT, MZ_TINY,
MR_SLEEP | MR_POISON | MR_ACID | MR_STONE, MR_SLEEP | MR_STONE,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_ACID, M2_WANDER | M2_NEUTER, 0, C(GREEN) },
{ "quivering blob", S_BLOB, 5, 1, 8, 0, 0, (G_GENO | 2),
{ { AT_TUCH, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
200, 100, 0, MS_SILENT, MZ_SMALL,
MR_SLEEP | MR_POISON, MR_POISON,
M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS,
M2_WANDER | M2_HOSTILE | M2_NEUTER, 0, C(WHITE) },
{ "gelatinous cube", S_BLOB, 6, 6, 8, 0, 0, (G_GENO | 2),
{ { AT_TUCH, AD_PLYS, 2, 4 }, { AT_NONE, AD_PLYS, 1, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
600, 150, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_ACID |
MR_STONE, MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP,
M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_OMNIVORE |
M1_ACID, M2_WANDER | M2_HOSTILE | M2_NEUTER,
0, C(CYAN) },
/* cockatrice */
{ "cockatrice", S_COCKATRICE, 5, 6, 6, 30, 0, (G_GENO | 5),
{ { AT_BITE, AD_PHYS, 1, 3 }, { AT_TUCH, AD_STON, 0, 0 },
{ AT_NONE, AD_STON, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK },
30, 30, 0, MS_HISS, MZ_SMALL,
MR_POISON | MR_STONE, MR_POISON | MR_STONE,
M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS, M2_HOSTILE, 0, C(YELLOW) },
/* dogs and other canines */
{ "jackal", S_DOG, 0, 12, 7, 0, 0, (G_GENO | G_SGROUP | 3),
{ { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
300, 250, 0, MS_BARK, MZ_SMALL, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, C(BROWN) },
{ "werejackal", S_DOG, 2, 12, 7, 10, -7, G_NOGEN | G_NOCORPSE,
{ { AT_BITE, AD_WERE, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
300, 250, 0, MS_BARK, MZ_SMALL, MR_POISON, 0,
M1_NOHANDS | M1_POIS | M1_REGEN | M1_CARNIVORE,
M2_NOPOLY | M2_WERE | M2_HOSTILE, 0, C(BROWN) },
{ "little dog", S_DOG, 2, 18, 6, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
150, 150, 0, MS_BARK, MZ_SMALL, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_DOMESTIC, 0, C(HI_DOMESTIC) },
{ "dog", S_DOG, 4, 16, 5, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 1 ,6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
400, 200, 0, MS_BARK, MZ_MEDIUM, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_DOMESTIC, 0, C(HI_DOMESTIC) },
{ "large dog", S_DOG, 6, 15, 4, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
800, 250, 0, MS_BARK, MZ_MEDIUM, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_STRONG | M2_DOMESTIC,
0, C(HI_DOMESTIC) },
{ "wolf", S_DOG, 5, 12, 4, 0, 0, (G_GENO | G_SGROUP | 2),
{ { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 250, 0, MS_BARK, MZ_SMALL, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, C(BROWN) },
{ "werewolf", S_DOG, 5, 12, 4, 20, -7, G_NOGEN | G_NOCORPSE,
{ { AT_BITE, AD_WERE, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 250, 0, MS_BARK, MZ_MEDIUM, MR_POISON, 0,
M1_NOHANDS | M1_POIS | M1_REGEN | M1_CARNIVORE,
M2_NOPOLY | M2_WERE | M2_HOSTILE, 0, C(BROWN) },
{ "warg", S_DOG, 7, 12, 4, 0, -5, (G_GENO | G_SGROUP | 2),
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
850, 350, 0, MS_BARK, MZ_MEDIUM, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "winter wolf", S_DOG, 7, 12, 4, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 6 }, { AT_BREA, AD_COLD, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
700, 300, 0, MS_BARK, MZ_LARGE, MR_COLD, MR_COLD,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(CYAN) },
{ "hell hound pup", S_DOG, 7, 12, 4, 20, -5,
(G_HELL | G_GENO | G_SGROUP | 1),
{ { AT_BITE, AD_PHYS, 2, 6 }, { AT_BREA, AD_FIRE, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
200, 200, 0, MS_BARK, MZ_SMALL,
MR_FIRE, MR_FIRE, M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(RED) },
{ "hell hound", S_DOG, 12, 14, 2, 20, 0, (G_HELL | G_GENO | 1),
{ { AT_BITE, AD_PHYS, 3, 6 }, { AT_BREA, AD_FIRE, 3, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_BARK, MZ_MEDIUM,
MR_FIRE, MR_FIRE, M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(RED) },
#ifdef CHARON
{ "Cerberus", S_DOG, 12, 10, 2, 20, -7, (G_HELL | G_UNIQ | 1),
{ { AT_BITE, AD_PHYS, 3, 6 }, { AT_BITE, AD_PHYS, 3, 6 },
{ AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1000, 350, 0, MS_BARK, MZ_LARGE, MR_FIRE, MR_FIRE,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_NOPOLY | M2_HOSTILE | M2_STRONG | M2_PNAME | M2_MALE, 0,
C(RED) },
#endif
/* eyes */
{ "floating eye", S_EYE, 2, 1, 9, 10, 0, (G_GENO | 5),
{ { AT_NONE, AD_PLYS, 0, 70 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 10, 0, MS_SILENT, MZ_SMALL, 0, 0,
M1_FLY | M1_AMPHIBIOUS | M1_NOLIMBS | M1_NOHEAD,
M2_HOSTILE | M2_NEUTER, 0, C(BLUE) },
{ "freezing sphere", S_EYE, 6, 13, 4, 0, 0, (G_GENO | 2),
{ { AT_EXPL, AD_COLD, 4, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 10, 0, MS_SILENT, MZ_SMALL, MR_COLD, MR_COLD,
M1_FLY | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS,
M2_HOSTILE | M2_NEUTER, 0, C(WHITE) },
/* felines */
{ "kitten", S_FELINE, 2, 18, 6, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
150, 150, 0, MS_MEW, MZ_SMALL, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_WANDER | M2_DOMESTIC, 0, C(HI_DOMESTIC) },
{ "housecat", S_FELINE, 4, 16, 5, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
200, 200, 0, MS_MEW, MZ_SMALL, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_DOMESTIC, 0, C(HI_DOMESTIC) },
{ "jaguar", S_FELINE, 4, 15, 6, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_BITE, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_GROWL, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "large cat", S_FELINE, 6, 15, 4, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
250, 250, 0, MS_MEW, MZ_SMALL, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_STRONG | M2_DOMESTIC, 0, C(HI_DOMESTIC) },
{ "tiger", S_FELINE, 6, 12, 6, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 },
{ AT_BITE, AD_PHYS, 1, 10 }, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_GROWL, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(YELLOW) },
/* gremlins */
{ "gremlin", S_GREMLIN, 5, 12, 2, 25, -9, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 },
{ AT_BITE, AD_PHYS, 1, 4 }, { AT_CLAW, AD_CURS, 0, 0 },
NO_ATTK, NO_ATTK },
100, 20, 0, MS_LAUGH, MZ_SMALL, MR_POISON, 0,
M1_SWIM | M1_HUMANOID | M1_POIS, M2_STALK, 0, C(GREEN) },
/* humanoids */
{ "hobbit", S_HUMANOID, 1, 9, MARM(10,7), 0, 6, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 200, 0, MS_HUMANOID, MZ_SMALL, 0, 0,
M1_HUMANOID, M2_COLLECT, 0, C(GREEN) },
{ "dwarf", S_HUMANOID, 2, 6, MARM(10,4), 10, 4, (G_GENO | 3),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
900, 300, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID,
M2_DWARF | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(RED) },
{ "bugbear", S_HUMANOID, 3, 9, 5, 0, -6, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1250, 250, 0, MS_GROWL, MZ_LARGE, 0, 0,
M1_HUMANOID, M2_STRONG | M2_COLLECT, 0, C(BROWN) },
{ "dwarf lord", S_HUMANOID, 4, 6, MARM(10,4), 10, 5, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
900, 300, 0, MS_HUMANOID, MZ_HUMAN,
0, 0, M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID,
M2_DWARF | M2_STRONG | M2_LORD | M2_MALE | M2_GREEDY | M2_JEWELS |
M2_COLLECT, 0, C(BLUE) },
{ "dwarf king", S_HUMANOID, 6, 6, MARM(10,4), 20, 6, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
900, 300, 0, MS_HUMANOID, MZ_HUMAN,
0, 0, M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID,
M2_DWARF | M2_STRONG | M2_PRINCE | M2_MALE | M2_GREEDY | M2_JEWELS |
M2_COLLECT, 0, C(HI_LORD) },
{ "mind flayer", S_HUMANOID, 9, 12, 5, 90, -8, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 4 }, { AT_TENT, AD_DRIN, 2, 1 },
{ AT_TENT, AD_DRIN, 2, 1 }, { AT_TENT, AD_DRIN, 2, 1 },
{ AT_TENT, AD_DRIN, 2, 1 }, NO_ATTK },
1450, 400, 0, MS_HISS, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_FLY | M1_SEE_INVIS | M1_OMNIVORE,
M2_HOSTILE | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(MAGENTA) },
/* imps & other minor demons/devils */
{ "manes", S_IMP, 1, 3, 7, 0, -7, (G_GENO | G_LGROUP | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
100, 100, 0, MS_SILENT, MZ_SMALL,
MR_SLEEP | MR_POISON, 0, M1_POIS, M2_HOSTILE | M2_STALK, 0, C(RED) },
{ "homunculus", S_IMP, 2, 12, 6, 10, -7, (G_GENO | 2),
{ { AT_BITE, AD_SLEE, 1, 3 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
60, 100, 0, MS_SILENT, MZ_TINY,
MR_SLEEP | MR_POISON, MR_SLEEP | MR_POISON,
M1_FLY | M1_POIS, M2_STALK, 0, C(GREEN) },
{ "imp", S_IMP, 3, 12, 2, 20, -7, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
20, 10, 0, MS_CUSS, MZ_TINY, 0, 0,
M1_REGEN, M2_WANDER | M2_STALK, 0, C(RED) },
{ "lemure", S_IMP, 3, 3, 7, 0, -7,
(G_HELL | G_GENO | G_LGROUP | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
150, 100, 0, MS_SILENT, MZ_MEDIUM, MR_SLEEP | MR_POISON, MR_SLEEP,
M1_POIS | M1_REGEN, M2_HOSTILE | M2_WANDER | M2_STALK | M2_NEUTER,
0, C(BROWN) },
{ "quasit", S_IMP, 3, 15, 2, 20, -7, (G_GENO | 2),
{ { AT_CLAW, AD_DRDX, 1, 2 }, { AT_CLAW, AD_DRDX, 1, 2 },
{ AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
200, 200, 0, MS_SILENT, MZ_SMALL, MR_POISON, MR_POISON,
M1_REGEN, M2_STALK, 0, C(BLUE) },
{ "tengu", S_IMP, 6, 13, 5, 30, 7, (G_GENO | 3),
{ { AT_BITE, AD_PHYS, 1, 7 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
300, 200, 0, MS_SQAWK, MZ_SMALL, MR_POISON, MR_POISON,
M1_TPORT | M1_TPORT_CNTRL, M2_STALK, 0, C(CYAN) },
/* jellies */
{ "blue jelly", S_JELLY, 4, 0, 8, 10, 0, (G_GENO | 2),
{ { AT_NONE, AD_COLD, 0, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 20, 0, MS_SILENT, MZ_MEDIUM,
MR_COLD | MR_POISON, MR_COLD | MR_POISON,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_OMNIVORE, M2_HOSTILE | M2_NEUTER, 0, C(BLUE) },
{ "spotted jelly", S_JELLY, 5, 0, 8, 10, 0, (G_GENO | 1),
{ { AT_NONE, AD_ACID, 0, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 20, 0, MS_SILENT, MZ_MEDIUM, MR_ACID | MR_STONE, 0,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_ACID | M1_OMNIVORE, M2_HOSTILE | M2_NEUTER,
0, C(GREEN) },
{ "ochre jelly", S_JELLY, 6, 3, 8, 20, 0, (G_GENO | 2),
{ { AT_ENGL, AD_ACID, 3, 6 }, { AT_NONE, AD_ACID, 3, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
50, 20, 0, MS_SILENT, MZ_MEDIUM, MR_ACID | MR_STONE, 0,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_ACID | M1_OMNIVORE, M2_HOSTILE | M2_NEUTER,
0, C(BROWN) },
/* kobolds */
{ "kobold", S_KOBOLD, 0, 6, MARM(10,7), 0, -2, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
400, 100, 0, MS_ORC, MZ_SMALL, MR_POISON, 0,
M1_HUMANOID | M1_POIS, M2_HOSTILE | M2_COLLECT, 0, C(BROWN) },
{ "large kobold", S_KOBOLD, 1, 6, MARM(10,6), 0, -3, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
450, 150, 0, MS_ORC, MZ_SMALL, MR_POISON, 0,
M1_HUMANOID | M1_POIS, M2_HOSTILE | M2_COLLECT, 0, C(RED) },
{ "kobold lord", S_KOBOLD, 2, 6, MARM(10,5), 0, -4, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 200, 0, MS_ORC, MZ_SMALL, MR_POISON, 0,
M1_HUMANOID | M1_POIS,
M2_HOSTILE | M2_LORD | M2_MALE | M2_COLLECT, 0, C(HI_LORD) },
{ "kobold shaman", S_KOBOLD, 1, 6, 6, 10, -4, (G_GENO | 1),
{ { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
450, 150, 0, MS_ORC, MZ_SMALL, MR_POISON, 0,
M1_HUMANOID | M1_POIS, M2_HOSTILE | M2_MAGIC, 0, C(HI_ZAP) },
/* leprechauns */
{ "leprechaun", S_LEPRECHAUN, 5, 15, 8, 20, 0, (G_GENO | 4),
{ { AT_CLAW, AD_SGLD, 1, 2 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
60, 30, 0, MS_LAUGH, MZ_TINY, 0, 0,
M1_HUMANOID | M1_TPORT, M2_HOSTILE | M2_GREEDY, 0, C(GREEN) },
/* mimics */
{ "small mimic", S_MIMIC, 7, 3, 7, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
300, 200, 0, MS_SILENT, MZ_MEDIUM, MR_ACID, 0,
M1_BREATHLESS | M1_AMORPHOUS | M1_HIDE | M1_ANIMAL |
M1_NOEYES | M1_NOHEAD | M1_NOLIMBS | M1_THICK_HIDE | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "large mimic", S_MIMIC, 8, 3, 7, 10, 0, (G_GENO | 1),
{ { AT_CLAW, AD_STCK, 3, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
600, 400, 0, MS_SILENT, MZ_LARGE, MR_ACID, 0,
M1_CLING | M1_BREATHLESS | M1_AMORPHOUS | M1_HIDE | M1_ANIMAL |
M1_NOEYES | M1_NOHEAD | M1_NOLIMBS | M1_THICK_HIDE | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(RED) },
{ "giant mimic", S_MIMIC, 9, 3, 7, 20, 0, (G_GENO | 1),
{ { AT_CLAW, AD_STCK, 3, 6 }, { AT_CLAW, AD_STCK, 3, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
800, 500, 0, MS_SILENT, MZ_LARGE, MR_ACID, 0,
M1_CLING | M1_BREATHLESS | M1_AMORPHOUS | M1_HIDE | M1_ANIMAL |
M1_NOEYES | M1_NOHEAD | M1_NOLIMBS | M1_THICK_HIDE | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(HI_LORD) },
/* nymphs */
{ "wood nymph", S_NYMPH, 3, 12, 9, 20, 0, (G_GENO | 2),
{ { AT_CLAW, AD_SITM, 0, 0 }, { AT_CLAW, AD_SEDU, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_SEDUCE, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_TPORT, M2_HOSTILE | M2_FEMALE | M2_COLLECT,
0, C(GREEN) },
{ "water nymph", S_NYMPH, 3, 12, 9, 20, 0, (G_GENO | 2),
{ { AT_CLAW, AD_SITM, 0, 0 }, { AT_CLAW, AD_SEDU, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_SEDUCE, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_TPORT | M1_SWIM,
M2_HOSTILE | M2_FEMALE | M2_COLLECT, 0, C(BLUE) },
{ "mountain nymph", S_NYMPH, 3, 12, 9, 20, 0, (G_GENO | 2),
{ { AT_CLAW, AD_SITM, 0, 0 }, { AT_CLAW, AD_SEDU, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_SEDUCE, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_TPORT, M2_HOSTILE | M2_FEMALE | M2_COLLECT,
0, C(BROWN) },
/* orcs */
{ "goblin", S_ORC, 0, 6, MARM(10,6), 0, -3, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
400, 100, 0, MS_ORC, MZ_SMALL, 0, 0,
M1_HUMANOID, M2_ORC | M2_COLLECT, 0, C(GRAY) },
{ "hobgoblin", S_ORC, 1, 9, MARM(10,6), 0, -4, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1000, 200, 0, MS_ORC, MZ_HUMAN, 0, 0,
M1_HUMANOID, M2_ORC | M2_STRONG | M2_COLLECT, 0, C(BROWN) },
/* "orc" for zombie corpses only; they don't get created at random */
{ "orc", S_ORC, 1, 9, MARM(10,6), 0, -3, (G_GENO | G_NOGEN | G_LGROUP),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
850, 150, 0, MS_ORC, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_ORC | M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(RED) },
{ "hill orc", S_ORC, 2, 9, MARM(10,6), 0, -4, (G_GENO | G_LGROUP | 2),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1000, 200, 0, MS_ORC, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_ORC | M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(YELLOW) },
{ "Mordor orc", S_ORC, 3, 5, MARM(10,6), 0, -5, (G_GENO | G_LGROUP | 1),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1200, 200, 0, MS_ORC, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_ORC | M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(BLUE) },
{ "Uruk-hai", S_ORC, 3, 7, MARM(10,5), 0, -4, (G_GENO | G_LGROUP | 1),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1300, 300, 0, MS_ORC, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_ORC | M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(BLACK) },
{ "orc shaman", S_ORC, 3, 9, 5, 10, -5, (G_GENO | 1),
{ { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1000, 300, 0, MS_ORC, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_ORC | M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(HI_ZAP) },
{ "orc-captain", S_ORC, 5, 5, MARM(10,4), 0, -5, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1350, 350, 0, MS_ORC, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_ORC | M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(HI_LORD) },
/* piercers */
{ "rock piercer", S_PIERCER, 3, 1, 3, 0, 0, (G_GENO | 4),
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
200, 200, 0, MS_SILENT, MZ_SMALL, 0, 0,
M1_CLING | M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS |
M1_CARNIVORE, M2_HOSTILE, 0, C(GRAY) },
{ "iron piercer", S_PIERCER, 5, 1, 0, 0, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
400, 300, 0, MS_SILENT, MZ_MEDIUM, 0, 0,
M1_CLING | M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS |
M1_CARNIVORE, M2_HOSTILE, 0, C(CYAN) },
/* quadrupeds (generic) */
{ "rothe", S_QUADRUPED, 2, 9, 7, 0, 0, (G_GENO | G_SGROUP | 4),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 3 },
{ AT_BITE, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK },
400, 100, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, C(GRAY) },
{ "mumak", S_QUADRUPED, 5, 9, 0, 0, -2, (G_GENO | 1),
{ { AT_BUTT, AD_PHYS, 4, 12 }, { AT_BITE, AD_PHYS, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2500, 500, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(GRAY) },
{ "leocrotta", S_QUADRUPED, 6, 18, 4, 10, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 2, 6 }, { AT_BITE, AD_PHYS, 2, 6 },
{ AT_CLAW, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 500, 0, MS_IMITATE, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(RED) },
{ "wumpus", S_QUADRUPED, 8, 3, 2, 10, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2500, 500, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_CLING | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(CYAN) },
{ "titanothere", S_QUADRUPED, 12, 12, 6, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2650, 650, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(GRAY) },
{ "baluchitherium", S_QUADRUPED, 14, 12, 5, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 5, 4 }, { AT_CLAW, AD_PHYS, 5, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
3800, 800, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_HERBIVORE,
M2_HOSTILE | M2_STRONG, 0, C(GRAY) },
/* rodents */
{ "sewer rat", S_RODENT, 0, 12, 7, 0, 0, (G_GENO | G_SGROUP | 1),
{ { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
20, 12, 0, MS_SQEEK, MZ_TINY, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "giant rat", S_RODENT, 1, 10, 7, 0, 0, (G_GENO | G_SGROUP | 2),
{ { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
30, 30, 0, MS_SQEEK, MZ_TINY, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "rabid rat", S_RODENT, 2, 12, 6, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_DRCO, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
30, 5, 0, MS_SQEEK, MZ_TINY, MR_POISON, 0,
M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "wererat", S_RODENT, 2, 12, 6, 10, -7, G_NOGEN | G_NOCORPSE,
{ { AT_BITE, AD_WERE, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
40, 30, 0, MS_SQEEK, MZ_TINY, MR_POISON, 0,
M1_NOHANDS | M1_POIS | M1_REGEN | M1_CARNIVORE,
M2_NOPOLY | M2_WERE | M2_HOSTILE, 0, C(BROWN) },
{ "rock mole", S_RODENT, 3, 3, 0, 20, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
30, 30, 0, MS_SILENT, MZ_SMALL, 0, 0,
M1_TUNNEL | M1_ANIMAL | M1_NOHANDS | M1_METALLIVORE,
M2_HOSTILE | M2_GREEDY | M2_JEWELS | M2_COLLECT, 0, C(GRAY) },
/* spiders and scorpions */
{ "cave spider", S_SPIDER, 1, 12, 3, 0, 0, (G_GENO | G_SGROUP | 2),
{ { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 50, 0, MS_SILENT, MZ_TINY, MR_POISON, MR_POISON,
M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE,
M2_HOSTILE, 0, C(GRAY) },
{ "giant spider", S_SPIDER, 5, 15, 4, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
100, 100, 0, MS_SILENT, MZ_LARGE, MR_POISON, MR_POISON,
M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(MAGENTA) },
{ "scorpion", S_SPIDER, 5, 15, 3, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 1, 2 }, { AT_CLAW, AD_PHYS, 1, 2 },
{ AT_STNG, AD_DRST, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
50, 100, 0, MS_SILENT, MZ_SMALL, MR_POISON, MR_POISON,
M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS |
M1_CARNIVORE, M2_HOSTILE, 0, C(RED) },
/* trappers, lurkers, &c. */
{ "lurker above", S_TRAPPER, 10, 3, 3, 0, 0, (G_GENO | 2),
{ { AT_ENGL, AD_DGST, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
800, 350, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_HIDE | M1_FLY | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_CARNIVORE, M2_HOSTILE | M2_STALK | M2_STRONG, 0, C(GRAY) },
{ "trapper", S_TRAPPER, 12, 3, 3, 0, 0, (G_GENO | 2),
{ { AT_ENGL, AD_DGST, 1, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
800, 350, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_CARNIVORE, M2_HOSTILE | M2_STALK | M2_STRONG, 0, C(GREEN) },
/* unicorns */
{ "white unicorn", S_UNICORN, 4, 24, 2, 70, 7, (G_GENO | 2),
{ { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1300, 300, 0, MS_NEIGH, MZ_LARGE,
MR_POISON, MR_POISON, M1_NOHANDS | M1_HERBIVORE,
M2_WANDER | M2_STRONG | M2_JEWELS, 0, C(WHITE) },
{ "gray unicorn", S_UNICORN, 4, 24, 2, 70, 0, (G_GENO | 1),
{ { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1300, 300, 0, MS_NEIGH, MZ_LARGE,
MR_POISON, MR_POISON, M1_NOHANDS | M1_HERBIVORE,
M2_WANDER | M2_STRONG | M2_JEWELS, 0, C(GRAY) },
{ "black unicorn", S_UNICORN, 4, 24, 2, 70, -7, (G_GENO | 1),
{ { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1300, 300, 0, MS_NEIGH, MZ_LARGE,
MR_POISON, MR_POISON, M1_NOHANDS | M1_HERBIVORE,
M2_WANDER | M2_STRONG | M2_JEWELS, 0, C(BLACK) },
/* vortices */
{ "fog cloud", S_VORTEX, 3, 1, 0, 0, 0, (G_GENO | G_NOCORPSE | 2),
{ { AT_ENGL, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE,
MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_AMORPHOUS | M1_UNSOLID,
M2_HOSTILE | M2_NEUTER, 0, C(GRAY) },
{ "dust vortex", S_VORTEX, 4, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 2),
{ { AT_ENGL, AD_BLND, 2, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE,
MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS,
M2_HOSTILE | M2_NEUTER, 0, C(BROWN) },
{ "ice vortex", S_VORTEX, 5, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_ENGL, AD_COLD, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE,
MR_COLD | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS,
M2_HOSTILE | M2_NEUTER, 0, C(CYAN) },
{ "energy vortex", S_VORTEX, 6, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_ENGL, AD_ELEC, 1, 6 }, { AT_ENGL, AD_DREN, 0, 0 },
{ AT_NONE, AD_ELEC, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE,
MR_ELEC | MR_SLEEP | MR_DISINT | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_UNSOLID, M2_HOSTILE | M2_NEUTER, 0, C(HI_ZAP) },
{ "steam vortex", S_VORTEX, 7, 22, 2, 30, 0,
(G_HELL | G_GENO | G_NOCORPSE | 2),
{ { AT_ENGL, AD_FIRE, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE,
MR_FIRE | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_UNSOLID, M2_HOSTILE | M2_NEUTER, 0, C(BLUE) },
{ "fire vortex", S_VORTEX, 8, 22, 2, 30, 0,
(G_HELL | G_GENO | G_NOCORPSE | 1),
{ { AT_ENGL, AD_FIRE, 1, 10 }, { AT_NONE, AD_FIRE, 0, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE,
MR_FIRE | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_UNSOLID, M2_HOSTILE | M2_NEUTER, 0, C(YELLOW) },
/* worms */
{ "baby long worm", S_WORM, 8, 3, 5, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
600, 250, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "baby purple worm", S_WORM, 8, 3, 5, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
600, 250, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_CARNIVORE,
M2_HOSTILE, 0, C(MAGENTA) },
{ "long worm", S_WORM, 8, 3, 5, 10, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_SILENT, MZ_GIGANTIC, 0, 0,
M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_OVIPAROUS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY,
0, C(BROWN) },
{ "purple worm", S_WORM, 15, 9, 6, 20, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 2, 8 }, { AT_ENGL, AD_DGST, 1, 10 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2700, 700, 0, MS_SILENT, MZ_GIGANTIC, 0, 0,
M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_OVIPAROUS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY,
0, C(MAGENTA) },
/* Dummy monster needed for visual interface. */
{ "long worm tail", S_WORM_TAIL, 0, 0, 0, 0, 0, G_NOGEN | G_NOCORPSE,
{ NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, 0, 0, 0, 0, 0, M2_NOPOLY, 0, C(BROWN) },
/* xan, &c. */
{ "grid bug", S_XAN, 0, 12, 9, 0, 0,
(G_GENO | G_SGROUP | G_NOCORPSE | 3),
{ { AT_BITE, AD_ELEC, 1, 1 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
15, 10, 0, MS_BUZZ, MZ_TINY, MR_ELEC | MR_POISON, 0,
M1_ANIMAL, M2_HOSTILE, 0, C(MAGENTA) },
{ "xan", S_XAN, 7, 18, -4, 0, 0, (G_GENO | 3),
{ { AT_STNG, AD_LEGS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
300, 300, 0, MS_BUZZ, MZ_TINY, MR_POISON, MR_POISON,
M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_POIS, M2_HOSTILE, 0, C(RED) },
/* lights */
{ "yellow light", S_LIGHT, 3, 15, 0, 0, 0, (G_NOCORPSE| G_GENO | 4),
{ { AT_EXPL, AD_BLND, 10, 20 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_SMALL,
MR_FIRE | MR_COLD | MR_ELEC | MR_DISINT | MR_SLEEP | MR_POISON |
MR_ACID | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS |
M1_NOHEAD | M1_MINDLESS | M1_UNSOLID, M2_HOSTILE | M2_NEUTER,
0, C(YELLOW) },
/* zruty */
{ "zruty", S_ZRUTY, 9, 8, 3, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 },
{ AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 600, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(BROWN) },
/* Angels and other lawful minions */
{ "couatl", S_ANGEL, 8, 10, 5, 30, 7,
(G_NOHELL | G_SGROUP | G_NOCORPSE | 1),
{ { AT_BITE, AD_DRST, 2, 4 }, { AT_BITE, AD_PHYS, 1, 3 },
{ AT_HUGS, AD_WRAP, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
900, 400, 0, MS_SILENT, MZ_LARGE, MR_POISON, 0, M1_FLY | M1_POIS,
M2_MINION | M2_STALK | M2_STRONG | M2_NASTY, 0, C(GREEN) },
{ "Aleax", S_ANGEL, 10, 8, 0, 30, 7, (G_NOHELL | G_NOCORPSE | 1),
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_WEAP, AD_PHYS, 1, 6 },
{ AT_KICK, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0,
MS_SILENT, MZ_HUMAN, MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
M1_HUMANOID | M1_SEE_INVIS,
M2_MINION | M2_STALK | M2_NASTY | M2_COLLECT, 0, C(YELLOW) },
{ "Angel", S_ANGEL, 14, 10, -4, 55, 12, (G_NOHELL | G_NOCORPSE | 1),
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_WEAP, AD_PHYS, 1, 6 }, { AT_MAGC, AD_MAGM, 2, 6 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, sizeof(struct epri), MS_CUSS, MZ_HUMAN,
MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
M1_HUMANOID | M1_SEE_INVIS,
M2_NOPOLY | M2_MINION | M2_STALK | M2_STRONG | M2_NASTY | M2_COLLECT,
0, C(WHITE) },
{ "ki-rin", S_ANGEL, 16, 18, -5, 90, 15, (G_NOHELL | G_NOCORPSE | 1),
{ { AT_KICK, AD_PHYS, 2, 4 }, { AT_KICK, AD_BLND, 2, 4 },
{ AT_BUTT, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEIGH, MZ_LARGE, 0, 0,
M1_FLY | M1_HUMANOID | M1_SEE_INVIS,
M2_NOPOLY | M2_MINION | M2_STALK | M2_STRONG | M2_NASTY | M2_LORD,
0, C(HI_GOLD) },
{ "Archon", S_ANGEL, 19, 16, -6, 80, 15, (G_NOHELL | G_NOCORPSE |1),
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_GAZE, AD_BLND, 2, 6 },
{ AT_WEAP, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 1, 8 },
{ AT_MAGC, AD_SPEL, 4, 6 }, NO_ATTK },
WT_HUMAN, 400, 0, MS_CUSS, MZ_LARGE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
M1_FLY | M1_HUMANOID | M1_SEE_INVIS | M1_REGEN,
M2_NOPOLY | M2_MINION | M2_STALK | M2_STRONG | M2_NASTY | M2_LORD |
M2_COLLECT | M2_MAGIC,
0, C(HI_LORD) },
/* Bats */
{ "bat", S_BAT, 0, 22, 8, 0, 0, (G_GENO | G_SGROUP | 1),
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
20, 20, 0, MS_SQEEK, MZ_TINY, 0, 0,
M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_WANDER, 0, C(BROWN) },
{ "giant bat", S_BAT, 2, 22, 7, 0, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
30, 30, 0, MS_SQEEK, MZ_MEDIUM, 0, 0,
M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_WANDER | M2_HOSTILE, 0, C(RED) },
{ "vampire bat", S_BAT, 5, 20, 6, 0, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRST, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
30, 20, 0, MS_SQEEK, MZ_TINY, MR_SLEEP | MR_POISON, 0,
M1_FLY | M1_BREATHLESS | M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_REGEN,
M2_UNDEAD | M2_HOSTILE, 0, C(BLACK) },
/* Centaurs */
{ "plains centaur", S_CENTAUR, 4, 18, 4, 0, 0, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_KICK, AD_PHYS, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2500, 500, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_HUMANOID, M2_STRONG | M2_GREEDY | M2_COLLECT, 0, C(BROWN) },
{ "forest centaur", S_CENTAUR, 5, 18, 3, 10, -1, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 8 }, { AT_KICK, AD_PHYS, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2550, 600, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_HUMANOID, M2_STRONG | M2_GREEDY | M2_COLLECT, 0, C(GREEN) },
{ "mountain centaur", S_CENTAUR, 6, 20, 2, 10, -3, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 10 }, { AT_KICK, AD_PHYS, 1, 6 },
{ AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
2550, 500, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_HUMANOID, M2_STRONG | M2_GREEDY | M2_COLLECT, 0, C(CYAN) },
/* Dragons. The order of the dragons is VERY IMPORTANT. Quite a few
pieces of code depend on gray being first and yellow being last.
The code also depends on the *order* being the same as that for
dragon scale mail and dragon scales in objects.c */
{ "baby gray dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, 0, 0,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(GRAY) },
{ "baby red dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_FIRE, MR_FIRE,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(RED) },
{ "baby white dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_COLD, MR_COLD,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(WHITE) },
{ "baby orange dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_SLEEP, MR_SLEEP,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(ORANGE_COLORED) },
{ "baby black dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_DISINT, MR_DISINT,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(BLACK) },
{ "baby blue dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_ELEC, MR_ELEC,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(BLUE) },
{ "baby green dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_POISON, MR_POISON,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_POIS,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(GREEN) },
{ "baby yellow dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_ROAR, MZ_HUGE, MR_ACID | MR_STONE, MR_STONE,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_ACID,
M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, C(YELLOW) },
{ "gray dragon", S_DRAGON, 15, 9, -1, 20, 4, (G_GENO | 1),
{ { AT_BREA, AD_MAGM, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, 0, 0,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(GRAY) },
{ "red dragon", S_DRAGON, 15, 9, -1, 20, -4, (G_GENO | 1),
{ { AT_BREA, AD_FIRE, 6, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, MR_FIRE, MR_FIRE,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(RED) },
{ "white dragon", S_DRAGON, 15, 9, -1, 20, -5, (G_GENO | 1),
{ { AT_BREA, AD_COLD, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, MR_COLD, MR_COLD,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(WHITE) },
{ "orange dragon", S_DRAGON, 15, 9, -1, 20, 5, (G_GENO | 1),
{ { AT_BREA, AD_SLEE, 4, 25 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, MR_SLEEP, MR_SLEEP,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(ORANGE_COLORED) },
{ "black dragon", S_DRAGON, 15, 9, -1, 20, -6, (G_GENO | 1),
{ { AT_BREA, AD_DISN, 4, 10 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, MR_DISINT, MR_DISINT,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(BLACK) },
{ "blue dragon", S_DRAGON, 15, 9, -1, 20, -7, (G_GENO | 1),
{ { AT_BREA, AD_ELEC, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, MR_ELEC, MR_ELEC,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(BLUE) },
{ "green dragon", S_DRAGON, 15, 9, -1, 20, 6, (G_GENO | 1),
{ { AT_BREA, AD_DRST, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC, MR_POISON, MR_POISON,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE | M1_POIS,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(GREEN) },
{ "yellow dragon", S_DRAGON, 15, 9, -1, 20, 7, (G_GENO | 1),
{ { AT_BREA, AD_ACID, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 },
{ AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
NO_ATTK, NO_ATTK },
WT_DRAGON, 1500, 0, MS_ROAR, MZ_GIGANTIC,
MR_ACID | MR_STONE, MR_STONE,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS |
M1_CARNIVORE | M1_ACID,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
0, C(YELLOW) },
/* Elementals */
{ "air elemental", S_ELEMENTAL, 8, 36, 2, 30, 0, (G_NOCORPSE | 1),
{ { AT_ENGL, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE, MR_POISON | MR_STONE, 0,
M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_UNSOLID |
M1_FLY,
M2_STRONG | M2_NEUTER, 0, C(CYAN) },
{ "fire elemental", S_ELEMENTAL, 8, 12, 2, 30, 0, (G_NOCORPSE | 1),
{ { AT_CLAW, AD_FIRE, 3, 6 }, { AT_NONE, AD_FIRE, 0, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUGE, MR_FIRE | MR_POISON | MR_STONE, 0,
M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_UNSOLID |
M1_FLY,
M2_STRONG | M2_NEUTER, 0, C(YELLOW) },
{ "earth elemental", S_ELEMENTAL, 8, 6, 2, 30, 0, (G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 4, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2500, 0, 0, MS_SILENT, MZ_HUGE,
MR_FIRE | MR_COLD | MR_POISON | MR_STONE, 0,
M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_BREATHLESS |
M1_WALLWALK | M1_THICK_HIDE, M2_STRONG | M2_NEUTER, 0, C(BROWN) },
{ "water elemental", S_ELEMENTAL, 8, 6, 2, 30, 0, (G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 5, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2500, 0, 0, MS_SILENT, MZ_HUGE, MR_POISON | MR_STONE, 0,
M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_AMPHIBIOUS |
M1_SWIM,
M2_STRONG | M2_NEUTER, 0, C(BLUE) },
/* Fungi */
{ "brown mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1),
{ { AT_NONE, AD_COLD, 0, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 30, 0, MS_SILENT, MZ_SMALL,
MR_COLD | MR_POISON, MR_COLD | MR_POISON,
M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS |
M1_OMNIVORE,
M2_HOSTILE | M2_NEUTER, 0, C(BROWN) },
{ "yellow mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 2),
{ { AT_NONE, AD_STUN, 0, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 30, 0, MS_SILENT, MZ_SMALL, MR_POISON, MR_POISON,
M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS |
M1_OMNIVORE | M1_POIS,
M2_HOSTILE | M2_NEUTER, 0, C(YELLOW) },
{ "green mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1),
{ { AT_NONE, AD_ACID, 0, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 30, 0, MS_SILENT, MZ_SMALL, MR_ACID | MR_STONE, MR_STONE,
M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS |
M1_OMNIVORE | M1_ACID,
M2_HOSTILE | M2_NEUTER, 0, C(GREEN) },
{ "red mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1),
{ { AT_NONE, AD_FIRE, 0, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 30, 0, MS_SILENT, MZ_SMALL,
MR_FIRE | MR_POISON, MR_FIRE | MR_POISON,
M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS |
M1_OMNIVORE,
M2_HOSTILE | M2_NEUTER, 0, C(RED) },
{ "shrieker", S_FUNGUS, 3, 1, 7, 0, 0, (G_GENO | 1),
{ NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
100, 100, 0, MS_SHRIEK, MZ_SMALL, MR_POISON, MR_POISON,
M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS,
M2_HOSTILE | M2_NEUTER, 0, C(MAGENTA) },
{ "violet fungus", S_FUNGUS, 3, 1, 7, 0, 0, (G_GENO | 2),
{ { AT_TUCH, AD_PHYS, 1, 4 }, { AT_TUCH, AD_STCK, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
100, 100, 0, MS_SILENT, MZ_SMALL, MR_POISON, MR_POISON,
M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS |
M1_OMNIVORE,
M2_HOSTILE | M2_NEUTER, 0, C(MAGENTA) },
/* Gnomes */
{ "gnome", S_GNOME, 1, 6, MARM(10,5), 4, 0, (G_GENO | G_SGROUP | 1),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
650, 100, 0, MS_ORC, MZ_SMALL, 0, 0,
M1_HUMANOID, M2_COLLECT, 0, C(BROWN) },
{ "gnome lord", S_GNOME, 3, 8, MARM(10,4), 4, 0, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
700, 120, 0, MS_ORC, MZ_SMALL, 0, 0,
M1_HUMANOID, M2_LORD | M2_MALE | M2_COLLECT, 0, C(BLUE) },
{ "gnomish wizard", S_GNOME, 3, 10, 4, 10, 0, (G_GENO | 1),
{ { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
700, 120, 0, MS_ORC, MZ_SMALL, 0, 0,
M1_HUMANOID, M2_MAGIC, 0, C(HI_ZAP) },
{ "gnome king", S_GNOME, 5, 10, MARM(10,2), 20, 0, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
750, 150, 0, MS_ORC, MZ_SMALL, 0, 0,
M1_HUMANOID, M2_PRINCE | M2_MALE | M2_COLLECT, 0, C(HI_LORD) },
#ifdef SPLITMON_1
};
#endif
#endif /* !SPLITMON_2 */
/* horrible kludge alert:
* This is a compiler-specific kludge to allow the compilation of monst.o in
* two pieces, by defining first SPLITMON_1 and then SPLITMON_2. The
* resulting assembler files (monst1.s and monst2.s) are then run through
* sed to change local symbols, concatenated together, and assembled to
* produce monst.o. THIS ONLY WORKS WITH THE ATARI GCC, and should only
* be done if you don't have enough memory to compile monst.o the "normal"
* way. --ERS
*/
#ifndef SPLITMON_1
#ifdef SPLITMON_2
struct permonst _mons2[] = {
#endif
/* giant Humanoids */
{ "giant", S_GIANT, 6, 6, 0, 0, 2, (G_GENO | G_NOGEN | 1),
{ { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2250, 750, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_HUMANOID,
M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT |
M2_JEWELS, 0, C(RED) },
{ "stone giant", S_GIANT, 6, 6, 0, 0, 2, (G_GENO | G_SGROUP | 1),
{ { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2250, 750, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_HUMANOID,
M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT |
M2_JEWELS, 0, C(GRAY) },
{ "hill giant", S_GIANT, 8, 10, 6, 0, -2, (G_GENO | G_SGROUP | 1),
{ { AT_WEAP, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2200, 700, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_HUMANOID,
M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT |
M2_JEWELS, 0, C(CYAN) },
{ "fire giant", S_GIANT, 9, 12, 4, 5, 2, (G_GENO | G_SGROUP | 1),
{ { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2250, 750, 0, MS_SILENT, MZ_HUGE, MR_FIRE, MR_FIRE,
M1_HUMANOID,
M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT |
M2_JEWELS, 0, C(YELLOW) },
{ "frost giant", S_GIANT, 10, 12, 3, 10, -3, (G_GENO | G_SGROUP | 1),
{ { AT_WEAP, AD_PHYS, 2, 12 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2250, 750, 0, MS_SILENT, MZ_HUGE, MR_COLD, MR_COLD,
M1_HUMANOID,
M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT |
M2_JEWELS, 0, C(WHITE) },
{ "ettin", S_GIANT, 10, 12, 3, 0, 0, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 8 }, { AT_WEAP, AD_PHYS, 3, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1700, 500, 0, MS_GRUNT, MZ_HUGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT, 0, C(BROWN) },
{ "titan", S_GIANT, 16, 18, -3, 70, 9, 1,
{ { AT_WEAP, AD_PHYS, 2, 8 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2300, 900, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_FLY | M1_HUMANOID, M2_STRONG | M2_ROCKTHROW | M2_NASTY |
M2_COLLECT | M2_MAGIC, 0, C(MAGENTA) },
{ "minotaur", S_GIANT, 15, 15, 6, 0, 0, (G_GENO | G_NOGEN),
{ { AT_CLAW, AD_PHYS, 3, 10 }, { AT_CLAW, AD_PHYS, 3, 10 },
{ AT_BUTT, AD_PHYS, 2, 8}, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 700, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY, 0, C(BROWN) },
/* Invisible stalker */
{ "stalker", S_STALKER, 8, 12, 3, 0, 0, (G_GENO | 3),
{ { AT_CLAW, AD_PHYS, 4, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
900, 400, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_FLY | M1_SEE_INVIS,
M2_WANDER | M2_STALK | M2_HOSTILE | M2_STRONG, 0, C(WHITE) },
/* Jabberwock */
{ "jabberwock", S_JABBERWOCK, 15, 12, -2, 50, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 10 }, { AT_BITE, AD_PHYS, 2, 10 },
{ AT_CLAW, AD_PHYS, 2, 10 }, { AT_CLAW, AD_PHYS, 2, 10 },
NO_ATTK, NO_ATTK },
1300, 600, 0, MS_BURBLE, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_FLY | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT,
0, C(ORANGE_COLORED) },
/* Kops */
#ifdef KOPS
{ "Keystone Kop", S_KOP, 1, 6, MARM(10,7), 10, 9,
(G_GENO | G_LGROUP | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 200, 0, MS_ARREST, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_MALE | M2_COLLECT,
0, C(BLUE) },
{ "Kop Sergeant", S_KOP, 2, 8, MARM(10,6), 10, 10,
(G_GENO | G_SGROUP | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 200, 0, MS_ARREST, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_MALE | M2_COLLECT,
0, C(BLUE) },
{ "Kop Lieutenant", S_KOP, 3, 10, MARM(10,5), 20, 11,
(G_GENO | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 200, 0, MS_ARREST, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_MALE | M2_COLLECT,
0, C(CYAN) },
{ "Kop Kaptain", S_KOP, 4, 12, MARM(10,4), 20, 12, (G_GENO | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 200, 0, MS_ARREST, MZ_HUMAN, 0, 0, M1_HUMANOID,
M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_MALE | M2_COLLECT,
0, C(HI_LORD) },
#endif
/* Liches */
{ "lich", S_LICH, 11, 6, 0, 30, -9, (G_GENO | 1),
{ { AT_TUCH, AD_COLD, 1, 10 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 100, 0, MS_MUMBLE, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, MR_COLD,
M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
M2_UNDEAD | M2_HOSTILE | M2_MAGIC, 0, C(BROWN) },
{ "demilich", S_LICH, 14, 9, -2, 60, -12, (G_GENO | 1),
{ { AT_TUCH, AD_COLD, 3, 4 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 100, 0, MS_MUMBLE, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, MR_COLD,
M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
M2_UNDEAD | M2_HOSTILE | M2_MAGIC, 0, C(RED) },
{ "master lich", S_LICH, 17, 9, -4, 90, -15, (G_HELL | G_GENO | 1),
{ { AT_TUCH, AD_COLD, 3, 6 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 100, 0, MS_MUMBLE, MZ_HUMAN,
MR_FIRE | MR_COLD | MR_SLEEP | MR_POISON, MR_FIRE | MR_COLD,
M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
M2_UNDEAD | M2_HOSTILE | M2_MAGIC, M3_WANTSBOOK, C(HI_LORD) },
/* Mummies */
{ "kobold mummy", S_MUMMY, 3, 8, 6, 20, -2, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
400, 50, 0, MS_SILENT, MZ_SMALL,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE, 0, C(BROWN) },
{ "gnome mummy", S_MUMMY, 4, 10, 6, 20, -3, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
650, 50, 0, MS_SILENT, MZ_SMALL,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE, 0, C(RED) },
{ "orc mummy", S_MUMMY, 5, 10, 5, 20, -4, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
850, 75, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE | M2_ORC | M2_GREEDY | M2_JEWELS, 0, C(GRAY) },
{ "elf mummy", S_MUMMY, 6, 12, 4, 30, -5, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 175, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE | M2_ELF, 0, C(GREEN) },
{ "human mummy", S_MUMMY, 6, 12, 4, 30, -5, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 200, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE, 0, C(GRAY) },
{ "ettin mummy", S_MUMMY, 7, 12, 4, 30, -6, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 2, 6 }, { AT_CLAW, AD_PHYS, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1700, 250, 0, MS_SILENT, MZ_HUGE,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE | M2_STRONG, 0, C(BLUE) },
{ "giant mummy", S_MUMMY, 8, 14, 3, 30, -7, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2050, 375, 0, MS_SILENT, MZ_HUGE,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_HOSTILE | M2_GIANT | M2_STRONG | M2_JEWELS,
0, C(CYAN) },
/* Nagas */
{ "red naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 100, 0, MS_MUMBLE, MZ_LARGE,
MR_FIRE | MR_POISON, MR_FIRE | MR_POISON,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE, M2_STRONG, 0, C(RED) },
{ "black naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 100, 0, MS_MUMBLE, MZ_LARGE,
MR_POISON | MR_ACID | MR_STONE, MR_POISON | MR_STONE,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE, M2_STRONG, 0, C(BLACK) },
{ "golden naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 100, 0, MS_MUMBLE, MZ_LARGE, MR_POISON, MR_POISON,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE, M2_STRONG, 0, C(HI_GOLD) },
{ "guardian naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 100, 0, MS_MUMBLE, MZ_LARGE, MR_POISON, MR_POISON,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE, M2_STRONG, 0, C(GREEN) },
{ "red naga", S_NAGA, 6, 12, 4, 0, -4, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 4 }, { AT_BREA, AD_FIRE, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2600, 400, 0, MS_MUMBLE, MZ_HUGE,
MR_FIRE | MR_POISON, MR_FIRE | MR_POISON,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS,
M2_STRONG, 0, C(RED) },
{ "black naga", S_NAGA, 8, 14, 2, 10, 4, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 6 }, { AT_SPIT, AD_ACID, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2600, 400, 0, MS_MUMBLE, MZ_HUGE,
MR_POISON | MR_ACID | MR_STONE, MR_POISON | MR_STONE,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS | M1_ACID,
M2_STRONG, 0, C(BLACK) },
{ "golden naga", S_NAGA, 10, 14, 2, 70, 5, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 2, 6 }, { AT_MAGC, AD_SPEL, 4, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2600, 400, 0, MS_MUMBLE, MZ_HUGE, MR_POISON, MR_POISON,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS,
M2_STRONG, 0, C(HI_GOLD) },
{ "guardian naga", S_NAGA, 12, 16, 0, 50, 7, (G_GENO | 1),
{ { AT_BITE, AD_PLYS, 1, 6 }, { AT_HUGS, AD_PHYS, 2, 4 },
{ AT_SPIT, AD_DRST, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
2600, 400, 0, MS_MUMBLE, MZ_HUGE, MR_POISON, MR_POISON,
M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS | M1_POIS,
M2_STRONG, 0, C(GREEN) },
/* Ogres */
{ "ogre", S_OGRE, 5, 10, 5, 0, -3, (G_SGROUP | G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 5 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1600, 500, 0, MS_GRUNT, MZ_LARGE, 0, 0,
M1_HUMANOID, M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(BROWN) },
{ "ogre lord", S_OGRE, 7, 12, 3, 30, -5, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1700, 700, 0, MS_GRUNT, MZ_LARGE, 0, 0, M1_HUMANOID,
M2_STRONG | M2_LORD | M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(RED) },
{ "ogre king", S_OGRE, 7, 14, 4, 60, -7, (G_GENO | 2),
{ { AT_WEAP, AD_PHYS, 3, 5 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1700, 750, 0, MS_GRUNT, MZ_LARGE, 0, 0, M1_HUMANOID,
M2_STRONG | M2_PRINCE | M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(HI_LORD) },
/* Puddings */
{ "gray ooze", S_PUDDING, 3, 1, 8, 0, 0, (G_GENO | 2),
{ { AT_BITE, AD_RUST, 2, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 250, 0, MS_SILENT, MZ_MEDIUM,
MR_FIRE | MR_COLD | MR_POISON | MR_ACID | MR_STONE,
MR_FIRE | MR_COLD | MR_POISON,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_OMNIVORE | M1_ACID,
M2_HOSTILE | M2_NEUTER, 0, C(GRAY) },
{ "brown pudding", S_PUDDING, 5, 3, 8, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_DCAY, 0, 0 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
500, 250, 0, MS_SILENT, MZ_MEDIUM,
MR_COLD | MR_ELEC | MR_POISON | MR_ACID | MR_STONE,
MR_COLD | MR_ELEC | MR_POISON,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_OMNIVORE | M1_ACID,
M2_HOSTILE | M2_NEUTER, 0, C(BROWN) },
{ "black pudding", S_PUDDING, 10, 6, 6, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_RUST, 3, 8 }, { AT_NONE, AD_RUST, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
900, 250, 0, MS_SILENT, MZ_LARGE,
MR_COLD | MR_ELEC | MR_POISON | MR_ACID | MR_STONE,
MR_COLD | MR_ELEC | MR_POISON,
M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD |
M1_MINDLESS | M1_OMNIVORE | M1_ACID,
M2_HOSTILE | M2_NEUTER, 0, C(BLACK) },
/* Quantum Mechanics */
{ "quantum mechanic", S_QUANTMECH, 7, 12, 3, 10, 0, (G_GENO | 3),
{ { AT_CLAW, AD_TLPT, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 20, 0, MS_HUMANOID, MZ_HUMAN, MR_POISON, 0,
M1_HUMANOID | M1_POIS | M1_TPORT, M2_HOSTILE, 0, C(CYAN) },
/* Rust Monster */
{ "rust monster", S_RUSTMONST, 5, 18, 2, 0, 0, (G_GENO | 2),
{ { AT_TUCH, AD_RUST, 0, 0 }, { AT_TUCH, AD_RUST, 0, 0 },
{ AT_NONE, AD_RUST, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK },
1000, 250, 0, MS_SILENT, MZ_MEDIUM, 0, 0,
M1_SWIM | M1_ANIMAL | M1_NOHANDS | M1_METALLIVORE, M2_HOSTILE,
0, C(BROWN) },
/* Snakes */
{ "garter snake", S_SNAKE, 1, 8, 8, 0, 0, (G_LGROUP | G_GENO | 1),
{ { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
50, 60, 0, MS_HISS, MZ_TINY, 0, 0,
M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY |
M1_OVIPAROUS | M1_CARNIVORE, 0, 0, C(GREEN) },
{ "snake", S_SNAKE, 4, 15, 3, 0, 0, (G_GENO | 2),
{ { AT_BITE, AD_DRST, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
100, 80, 0, MS_HISS, MZ_SMALL, MR_POISON, MR_POISON,
M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS |
M1_OVIPAROUS | M1_CARNIVORE, M2_HOSTILE, 0, C(BROWN) },
{ "water moccasin", S_SNAKE, 4, 15, 3, 0, 0,
(G_GENO | G_NOGEN | G_LGROUP),
{ { AT_BITE, AD_DRST, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
150, 80, 0, MS_HISS, MZ_SMALL, MR_POISON, MR_POISON,
M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS |
M1_CARNIVORE | M1_OVIPAROUS, M2_HOSTILE, 0, C(RED) },
{ "pit viper", S_SNAKE, 6, 15, 2, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_DRST, 1, 4 }, { AT_BITE, AD_DRST, 1, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
100, 60, 0, MS_HISS, MZ_MEDIUM,
MR_POISON, MR_POISON,
M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS |
M1_CARNIVORE | M1_OVIPAROUS, M2_HOSTILE, 0, C(BLUE) },
{ "python", S_SNAKE, 6, 3, 5, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_DRST, 1, 4 }, {AT_BITE, AD_PHYS, 1, 4},
{ AT_HUGS, AD_WRAP, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
250, 100, 0, MS_HISS, MZ_LARGE, MR_POISON, MR_POISON,
M1_SWIM | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS |
M1_CARNIVORE | M1_OVIPAROUS, M2_HOSTILE | M2_STRONG, 0, C(MAGENTA) },
{ "cobra", S_SNAKE, 6, 18, 2, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_DRST, 2, 4 }, { AT_SPIT, AD_BLND, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
250, 100, 0, MS_HISS, MZ_MEDIUM,
MR_POISON, MR_POISON,
M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS |
M1_CARNIVORE | M1_OVIPAROUS, M2_HOSTILE, 0, C(BLUE) },
/* Trolls */
{ "troll", S_TROLL, 7, 12, 4, 0, -3, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 4, 2 }, { AT_CLAW, AD_PHYS, 4, 2 },
{ AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
800, 350, 0, MS_GRUNT, MZ_LARGE, 0, 0,
M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
M2_STRONG | M2_STALK | M2_HOSTILE, 0, C(BROWN) },
{ "ice troll", S_TROLL, 9, 10, 2, 20, -3, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 2, 6 }, { AT_CLAW, AD_COLD, 2, 6 },
{ AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1000, 300, 0, MS_GRUNT, MZ_LARGE, MR_COLD, MR_COLD,
M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
M2_STRONG | M2_STALK | M2_HOSTILE, 0, C(WHITE) },
{ "rock troll", S_TROLL, 9, 12, 0, 0, -3, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 2, 8 }, { AT_WEAP, AD_PHYS, 3, 6 },
{ AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 300, 0, MS_GRUNT, MZ_LARGE, 0, 0,
M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
M2_STRONG | M2_STALK | M2_HOSTILE | M2_COLLECT, 0, C(CYAN) },
{ "water troll", S_TROLL, 11, 14, 4, 40, -3, (G_NOGEN | G_GENO),
{ { AT_CLAW, AD_PHYS, 2, 8 }, { AT_CLAW, AD_PHYS, 2, 8 },
{ AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 350, 0, MS_GRUNT, MZ_LARGE, 0, 0,
M1_HUMANOID | M1_REGEN | M1_CARNIVORE | M1_SWIM,
M2_STRONG | M2_STALK | M2_HOSTILE, 0, C(BLUE) },
{ "Olog-hai", S_TROLL, 13, 12, -4, 0, -7, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 2, 8 }, { AT_WEAP, AD_PHYS, 3, 6 },
{ AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 400, 0, MS_GRUNT, MZ_LARGE, 0, 0,
M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
M2_STRONG | M2_STALK | M2_HOSTILE | M2_COLLECT, 0, C(HI_LORD) },
/* Umber Hulk */
{ "umber hulk", S_UMBER, 9, 6, 2, 25, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 },
{ AT_BITE, AD_PHYS, 2, 5 }, { AT_GAZE, AD_CONF, 0, 0 },
NO_ATTK, NO_ATTK },
1200, 500, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_TUNNEL | M1_CARNIVORE, M2_STRONG, 0, C(BROWN) },
/* Vampires */
{ "vampire", S_VAMPIRE, 10, 12, 1, 25, -8, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRLI, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_VAMPIRE, MZ_HUMAN, MR_SLEEP | MR_POISON, 0,
M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY, 0, C(RED) },
{ "vampire lord", S_VAMPIRE, 12, 14, 0, 50, -9, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 1, 8 }, { AT_BITE, AD_DRLI, 1, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_VAMPIRE, MZ_HUMAN, MR_SLEEP | MR_POISON, 0,
M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY |
M2_LORD | M2_MALE, 0, C(BLUE) },
{ "Vlad the Impaler", S_VAMPIRE, 14, 18, -3, 80, -10,
(G_NOGEN | G_NOCORPSE | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRLI, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_VAMPIRE, MZ_HUMAN, MR_SLEEP | MR_POISON, 0,
M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
M2_NOPOLY | M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG |
M2_NASTY | M2_PRINCE | M2_MALE, M3_WANTSBOOK, C(HI_LORD) },
/* Wraiths */
{ "barrow wight", S_WRAITH, 3, 12, 5, 5, -3, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 4 }, { AT_MAGC, AD_SPEL, 0, 0 },
{ AT_WEAP, AD_DRLI, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK },
1200, 0, 0, MS_SILENT, MZ_HUMAN, MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_HUMANOID,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_COLLECT, 0, C(GRAY) },
{ "wraith", S_WRAITH, 6, 12, 4, 15, -6, (G_GENO | 2),
{ { AT_TUCH, AD_DRLI, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_BREATHLESS | M1_FLY | M1_HUMANOID | M1_UNSOLID,
M2_UNDEAD | M2_STALK | M2_HOSTILE, 0, C(BLACK) },
{ "Nazgul", S_WRAITH, 13, 12, 0, 25, -17, (G_GENO | G_NOCORPSE | 1),
{ { AT_WEAP, AD_DRLI, 1, 4 }, { AT_BREA, AD_SLEE, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 0, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0, M1_BREATHLESS | M1_HUMANOID,
M2_UNDEAD | M2_STALK | M2_STRONG | M2_HOSTILE | M2_MALE | M2_COLLECT,
0, C(HI_LORD) },
/* Xorn */
{ "xorn", S_XORN, 8, 9,-2, 20, 0, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 4, 6 },
NO_ATTK, NO_ATTK }, 1200, 700, 0, MS_SILENT, MZ_MEDIUM,
MR_FIRE | MR_COLD | MR_STONE, MR_FIRE | MR_COLD | MR_STONE,
M1_BREATHLESS | M1_WALLWALK | M1_THICK_HIDE | M1_METALLIVORE,
M2_HOSTILE | M2_STRONG, 0, C(BROWN) },
/* Yeti, Apes and other large beasts */
{ "ape", S_YETI, 4, 12, 6, 0, 0, (G_GENO | G_SGROUP | 2),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
1100, 500, 0, MS_GROWL, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_STRONG, 0, C(BROWN) },
{ "owlbear", S_YETI, 5, 12, 5, 0, 0, (G_GENO | 3),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 },
{ AT_HUGS, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK },
1700, 700, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG | M2_NASTY, 0, C(BROWN) },
{ "yeti", S_YETI, 5, 15, 6, 0, 0, (G_GENO | 2),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 },
{ AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
1600, 700, 0, MS_GROWL, MZ_LARGE, MR_COLD, MR_COLD,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(WHITE) },
{ "carnivorous ape", S_YETI, 6, 12, 6, 0, 0, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_HUGS, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK },
1250, 550, 0, MS_GROWL, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
M2_HOSTILE | M2_STRONG, 0, C(BLACK) },
{ "sasquatch", S_YETI, 7, 15, 6, 0, 2, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 },
{ AT_KICK, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK },
1550, 750, 0, MS_GROWL, MZ_LARGE, 0, 0,
M1_ANIMAL | M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
M2_STRONG, 0, C(GRAY) },
/* Zombies */
{ "kobold zombie", S_ZOMBIE, 0, 6, 10, 0, -2, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
400, 50, 0, MS_SILENT, MZ_SMALL,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_STALK | M2_HOSTILE, 0, C(BROWN) },
{ "gnome zombie", S_ZOMBIE, 1, 6, 10, 0, -2, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 5 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
650, 50, 0, MS_SILENT, MZ_SMALL,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_STALK | M2_HOSTILE, 0, C(BROWN) },
{ "orc zombie", S_ZOMBIE, 2, 6, 9, 0, -3,
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
850, 75, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ORC, 0, C(GRAY) },
{ "elf zombie", S_ZOMBIE, 3, 6, 9, 0, -3,
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 7 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 175, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ELF, 0, C(GREEN) },
{ "human zombie", S_ZOMBIE, 4, 6, 8, 0, -3,
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 200, 0, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_UNDEAD | M2_STALK | M2_HOSTILE, 0, C(HI_DOMESTIC) },
{ "ettin zombie", S_ZOMBIE, 6, 8, 6, 0, -4, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 10 }, { AT_CLAW, AD_PHYS, 1, 10 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1700, 250, 0, MS_SILENT, MZ_HUGE,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG, 0, C(BLUE) },
{ "giant zombie", S_ZOMBIE, 8, 8, 6, 0, -4, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 2, 8 }, { AT_CLAW, AD_PHYS, 2, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2050, 375, 0, MS_SILENT, MZ_HUGE,
MR_COLD | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GIANT | M2_STRONG,
0, C(CYAN) },
{ "skeleton", S_ZOMBIE, 12, 8, 4, 0, 0, (G_NOCORPSE | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 2, 6 }, { AT_TUCH, AD_SLOW, 1, 6},
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
300, 5, 0, MS_BONES, MZ_HUMAN,
MR_COLD | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
M2_UNDEAD | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_COLLECT,
0, C(WHITE) },
/* Golems */
{ "straw golem", S_GOLEM, 3, 12, 10, 0, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 2 }, { AT_CLAW, AD_PHYS, 1, 2 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
400, 0, 0, MS_SILENT, MZ_LARGE,
MR_SLEEP | MR_POISON, 0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_HOSTILE | M2_NEUTER, 0, C(YELLOW) },
{ "rope golem", S_GOLEM, 4, 9, 8, 0, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_HUGS, AD_PHYS, 6, 1 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
450, 0, 0, MS_SILENT, MZ_LARGE,
MR_SLEEP | MR_POISON, 0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_HOSTILE | M2_NEUTER, 0, C(BROWN) },
{ "leather golem", S_GOLEM, 6, 6, 6, 0, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
800, 0, 0, MS_SILENT, MZ_LARGE,
MR_SLEEP | MR_POISON, 0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_HOSTILE | M2_NEUTER, 0, C(HI_LEATHER) },
{ "wood golem", S_GOLEM, 7, 3, 4, 0, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
900, 0, 0, MS_SILENT, MZ_LARGE,
MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
M2_HOSTILE | M2_NEUTER, 0, C(HI_WOOD) },
{ "flesh golem", S_GOLEM, 9, 8, 9, 30, 0, (G_GENO | 1),
{ { AT_CLAW, AD_PHYS, 2, 8 }, { AT_CLAW, AD_PHYS, 2, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1400, 600, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
M2_HOSTILE | M2_STRONG, 0, C(RED) },
{ "clay golem", S_GOLEM, 11, 7, 7, 40, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 3, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1550, 0, 0, MS_SILENT, MZ_LARGE,
MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
M2_HOSTILE | M2_STRONG, 0, C(BROWN) },
{ "stone golem", S_GOLEM, 14, 6, 5, 50, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 3, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1900, 0, 0, MS_SILENT, MZ_LARGE,
MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
M2_HOSTILE | M2_STRONG, 0, C(GRAY) },
{ "iron golem", S_GOLEM, 18, 6, 3, 60, 0, (G_GENO | G_NOCORPSE | 1),
{ { AT_WEAP, AD_PHYS, 4, 10 }, { AT_BREA, AD_DRST, 4, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
2000, 0, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE | M1_POIS,
M2_HOSTILE | M2_STRONG | M2_COLLECT, 0, C(HI_METAL) },
/* Humans */
{ "human", S_HUMAN, 0, 12, 10, 0, 0, G_NOGEN, /* for corpses */
{ {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "wererat", S_HUMAN, 2, 12, MARM(10,7), 10, -7, 1,
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_HUMAN, MR_POISON, 0,
M1_HUMANOID | M1_POIS | M1_REGEN | M1_OMNIVORE,
M2_NOPOLY | M2_WERE | M2_HOSTILE | M2_HUMAN | M2_COLLECT, 0, C(BROWN) },
{ "werejackal", S_HUMAN, 2, 12, MARM(10,7), 10, -7, 1,
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_BARK, MZ_HUMAN, MR_POISON, 0,
M1_HUMANOID | M1_POIS | M1_REGEN | M1_OMNIVORE,
M2_NOPOLY | M2_WERE | M2_HOSTILE | M2_HUMAN | M2_COLLECT, 0, C(RED) },
{ "werewolf", S_HUMAN, 5, 12, MARM(10,6), 20, -7, 1,
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_BARK, MZ_HUMAN, MR_POISON, 0,
M1_HUMANOID | M1_POIS | M1_REGEN | M1_OMNIVORE,
M2_NOPOLY | M2_WERE | M2_HOSTILE | M2_HUMAN | M2_COLLECT,
0, C(ORANGE_COLORED) },
{ "Woodland-elf", S_HUMAN, 4, 12, MARM(10,5), 10, -5,
(G_GENO | G_SGROUP | 2),
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_HUMANOID, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_OMNIVORE, M2_ELF | M2_COLLECT, 0, C(GREEN) },
{ "Green-elf", S_HUMAN, 5, 12, MARM(10,5), 10, -6,
(G_GENO | G_SGROUP | 2),
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_HUMANOID, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_OMNIVORE, M2_ELF | M2_COLLECT, 0, C(BRIGHT_GREEN) },
{ "Grey-elf", S_HUMAN, 6, 12, MARM(10,5), 10, -7,
(G_GENO | G_SGROUP | 2),
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_HUMANOID, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_OMNIVORE, M2_ELF | M2_COLLECT, 0, C(GRAY) },
{ "elf-lord", S_HUMAN, 8, 12, MARM(10,5), 20, -9,
(G_GENO | G_SGROUP | 2),
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_HUMANOID, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_OMNIVORE,
M2_ELF | M2_STRONG | M2_LORD | M2_MALE | M2_COLLECT,
0, C(BRIGHT_BLUE) },
{ "Elvenking", S_HUMAN, 9, 12, MARM(10,5), 25, -10, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4},
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_HUMANOID, MZ_HUMAN,
MR_SLEEP, MR_SLEEP, M1_HUMANOID | M1_OMNIVORE,
M2_ELF | M2_STRONG | M2_PRINCE | M2_MALE | M2_COLLECT, 0,
C(HI_LORD) },
{ "nurse", S_HUMAN, 11, 6, 0, 0, 0, (G_GENO | 3),
{ { AT_CLAW, AD_HEAL, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NURSE, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_HOSTILE,
0, C(HI_DOMESTIC) },
{ "shopkeeper", S_HUMAN, 12, 18, 0, 50, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 4, 4 }, { AT_WEAP, AD_PHYS, 4, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, sizeof(struct eshk), MS_SELL, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG |
M2_COLLECT | M2_MAGIC,
0, C(HI_DOMESTIC) },
{ "guard", S_HUMAN, 12, 12, MARM(10,-1), 40, 10, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 4, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, sizeof(struct egd), MS_GUARD, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(BLUE) },
{ "oracle", S_HUMAN, 12, 0, 0, 50, 0, G_NOGEN | G_UNIQ,
{ { AT_NONE, AD_MAGM, 0, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_ORACLE, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_FEMALE, 0, C(HI_ZAP) },
{ "aligned priest", S_HUMAN, 12, 12, MARM(10,0), 50, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 4, 10 }, { AT_KICK, AD_PHYS, 1, 4 },
{ AT_MAGC, AD_CLRC, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, sizeof(struct epri), MS_PRIEST, MZ_HUMAN,
MR_ELEC, MR_ELEC, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_LORD | M2_PEACEFUL | M2_COLLECT,
0, C(WHITE) },
{ "high priest", S_HUMAN, 25, 15, MARM(7,-3), 70, 0,
(G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 4, 10 }, { AT_KICK, AD_PHYS, 2, 8 },
{ AT_MAGC, AD_CLRC, 2, 8 }, { AT_MAGC, AD_CLRC, 2, 8 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, sizeof(struct epri), MS_PRIEST, MZ_HUMAN,
MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON,
MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON,
M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MINION | M2_PRINCE | M2_NASTY |
M2_COLLECT | M2_MAGIC, 0, C(WHITE) },
#ifndef MUSE
{ "unarmored watchman", S_HUMAN, 6, 4, 10, 0, -2, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_PEACEFUL | M2_STRONG |
M2_COLLECT, 0, C(BROWN) },
#endif
#ifdef ARMY
# ifndef MUSE
{ "unarmored soldier", S_HUMAN, 6, 4, 10, 0, -2, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG |
M2_COLLECT, 0, C(BROWN) },
# endif
{ "soldier", S_HUMAN, 6, 4, MARM(10,3), 0, -2, (G_SGROUP | G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG |
M2_COLLECT, 0, C(GRAY) },
{ "sergeant", S_HUMAN, 8, 4, MARM(10,0), 5, -3, (G_SGROUP | G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG |
M2_COLLECT, 0, C(RED) },
{ "lieutenant", S_HUMAN, 10, 4, MARM(10,-2), 15, -4, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 3, 4 }, { AT_WEAP, AD_PHYS, 3, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG |
M2_COLLECT, 0, C(GREEN) },
{ "captain", S_HUMAN, 12, 4, MARM(10,-3), 15, -5, (G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 4, 4 }, { AT_WEAP, AD_PHYS, 4, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG |
M2_COLLECT, 0, C(BLUE) },
#endif
/*
* Keep these separate - some of the mkroom code assumes that all
* the soldiers are contiguous.
*/
{ "watchman", S_HUMAN, 6, 4, MARM(10,3), 0, -2, (G_SGROUP | G_NOGEN | G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_PEACEFUL | M2_STRONG |
M2_COLLECT, 0, C(GRAY) },
{ "watch captain", S_HUMAN, 10, 4, MARM(10,-2), 15, -4, (G_NOGEN | G_GENO | 1),
{ { AT_WEAP, AD_PHYS, 3, 4 }, { AT_WEAP, AD_PHYS, 3, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SOLDIER, MZ_HUMAN,
0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK | M2_PEACEFUL | M2_STRONG |
M2_COLLECT, 0, C(GREEN) },
{ "Medusa", S_HUMAN, 20, 12, 2, 50, -15, G_NOGEN | G_UNIQ,
{ { AT_CLAW, AD_PHYS, 1, 8 }, { AT_GAZE, AD_STON, 0, 0 },
{ AT_BITE, AD_DRST, 1, 6 }, { AT_WEAP, AD_PHYS, 2, 4 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HISS, MZ_LARGE,
MR_POISON | MR_STONE, MR_POISON | MR_STONE, M1_SWIM |
M1_AMPHIBIOUS | M1_HUMANOID | M1_SLITHY | M1_POIS | M1_OMNIVORE,
M2_NOPOLY | M2_HOSTILE | M2_STRONG | M2_PNAME | M2_FEMALE,
0, C(BRIGHT_GREEN) },
{ "Wizard of Yendor", S_HUMAN, 30, 12, -8, 100, A_NONE, G_NOGEN,
{ { AT_CLAW, AD_SAMU, 2, 12 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_CUSS, MZ_HUMAN,
MR_FIRE | MR_POISON, MR_FIRE | MR_POISON,
M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS |
M1_TPORT | M1_TPORT_CNTRL | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_HOSTILE | M2_STRONG | M2_NASTY |
M2_PRINCE | M2_MALE | M2_MAGIC,
M3_COVETOUS | M3_WAITFORU, C(HI_LORD) },
#ifdef MULDGN
{ "Croesus", S_HUMAN, 20, 15, 0, 40, 15, (G_UNIQ | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 4, 10 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARD, MZ_HUMAN,
MR_STONE, MR_STONE, M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STALK | M2_PEACEFUL | M2_STRONG | M2_NASTY |
M2_PNAME | M2_PRINCE | M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT |
M2_MAGIC, 0, C(HI_LORD) },
#endif
#ifdef CHARON
{ "Charon", S_HUMAN, 76, 18, -5, 120, 0,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 8 }, { AT_TUCH, AD_PLYS, 1, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_FERRY, MZ_HUMAN,
MR_FIRE | MR_COLD | MR_POISON | MR_STONE, 0,
M1_BREATHLESS | M1_SEE_INVIS | M1_HUMANOID,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_PNAME | M2_MALE | M2_GREEDY |
M2_COLLECT,
0, C(WHITE) },
#endif
/* Ghosts */
{ "ghost", S_GHOST, 10, 3, -5, 50, -5, (G_NOCORPSE | G_NOGEN),
{ { AT_TUCH, AD_PHYS, 1, 1 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 0, PL_NSIZ, MS_SILENT, MZ_HUMAN,
MR_COLD | MR_DISINT | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_WALLWALK | M1_HUMANOID | M1_UNSOLID,
M2_NOPOLY | M2_UNDEAD | M2_STALK | M2_HOSTILE, 0, C(GRAY) },
{ "shade", S_GHOST, 12, 10, 10, 0, 0, (G_NOCORPSE | G_NOGEN),
{ { AT_TUCH, AD_PLYS, 2, 6 }, { AT_TUCH, AD_SLOW, 1, 6},
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 0, 0, MS_WAIL, MZ_HUMAN,
MR_COLD | MR_DISINT | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_BREATHLESS | M1_WALLWALK | M1_HUMANOID | M1_UNSOLID |
M1_SEE_INVIS,
M2_NOPOLY | M2_UNDEAD | M2_WANDER | M2_STALK | M2_HOSTILE,
0, C(BLACK) },
/* (major) Demons */
{ "water demon", S_DEMON, 8, 12,-4, 30, -7, (G_NOCORPSE | G_NOGEN),
{ { AT_WEAP, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_POIS | M1_SWIM,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
0, C(BLUE) },
/* standard demons & devils */
{ "horned devil", S_DEMON, 6, 9, -5, 50, 11, (G_HELL | G_NOCORPSE | 2),
{ { AT_WEAP, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_BITE, AD_PHYS, 2, 3 }, { AT_STNG, AD_PHYS, 1, 3 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_POIS | M1_THICK_HIDE,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, 0, C(BROWN) },
#ifdef SEDUCE
{ "succubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1),
{ { AT_BITE, AD_SSEX, 0, 0 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK,
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SEDUCE, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEMALE, 0, C(GRAY) },
{ "incubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1),
{ { AT_BITE, AD_SSEX, 0, 0 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SEDUCE, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_MALE, 0, C(GRAY) },
#else
{ "succubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_BITE, AD_DRLI, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SEDUCE, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEMALE, 0, C(GRAY) },
{ "incubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_BITE, AD_DRLI, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SEDUCE, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_MALE, 0, C(GRAY) },
#endif
{ "erinyes", S_DEMON, 7, 12, 2, 30, 10,
(G_HELL | G_NOCORPSE | G_SGROUP | 2),
{ { AT_WEAP, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_FEMALE |
M2_COLLECT, 0, C(RED) },
{ "barbed devil", S_DEMON, 8, 12, 0, 35, 8,
(G_HELL | G_NOCORPSE | G_SGROUP | 2),
{ { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 },
{ AT_STNG, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_POIS | M1_THICK_HIDE,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, 0, C(RED) },
{ "marilith", S_DEMON, 7, 12, -6, 80, -12, (G_HELL | G_NOCORPSE | 1),
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
{ AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 },
{ AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 } },
WT_HUMAN, 400, 0, MS_CUSS, MZ_LARGE,
MR_FIRE | MR_POISON, 0,
M1_HUMANOID | M1_SLITHY | M1_SEE_INVIS | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEMALE | M2_COLLECT,
0, C(RED) },
{ "vrock", S_DEMON, 8, 12, 0, 50, -9,
(G_HELL | G_NOCORPSE | G_SGROUP | 2),
{ { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_CLAW, AD_PHYS, 1, 8 }, { AT_CLAW, AD_PHYS, 1, 8 },
{ AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, 0, C(RED) },
{ "hezrou", S_DEMON, 9, 6, -2, 55, -10,
(G_HELL | G_NOCORPSE | G_SGROUP | 2),
{ { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 },
{ AT_BITE, AD_PHYS, 4, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, 0, C(RED) },
{ "bone devil", S_DEMON, 9, 15, -1, 40, -9,
(G_HELL | G_NOCORPSE | G_SGROUP | 2),
{ { AT_WEAP, AD_PHYS, 3, 4 }, { AT_STNG, AD_DRST, 2, 4 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
0, C(GRAY) },
{ "ice devil", S_DEMON, 11, 6, -4, 55, -12, (G_HELL | G_NOCORPSE | 2),
{ { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_BITE, AD_PHYS, 2, 4 }, { AT_STNG, AD_COLD, 3, 4 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_COLD | MR_POISON, 0, M1_SEE_INVIS | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, 0, C(WHITE) },
{ "nalfeshnee", S_DEMON, 11, 9, -1, 65, -11, (G_HELL | G_NOCORPSE | 1),
{ { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 },
{ AT_BITE, AD_PHYS, 2, 4 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, 0, C(RED) },
{ "pit fiend", S_DEMON, 13, 6, -3, 65, -13, (G_HELL | G_NOCORPSE | 2),
{ { AT_WEAP, AD_PHYS, 4, 2 }, { AT_WEAP, AD_PHYS, 4, 2 },
{ AT_HUGS, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GROWL, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_SEE_INVIS | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT, 0, C(RED) },
{ "balrog", S_DEMON, 16, 5, -2, 75, -14, (G_HELL | G_NOCORPSE | 1),
{ { AT_WEAP, AD_PHYS, 8, 4 }, { AT_WEAP, AD_PHYS, 4, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_FLY | M1_SEE_INVIS | M1_POIS,
M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT,
0, C(RED) },
/* Named demon lords & princes plus Arch-Devils */
{ "Juiblex", S_DEMON, 50, 3, -7, 65, -15,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_ENGL, AD_DISE, 4, 10 }, { AT_SPIT, AD_ACID, 3, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 0, 0, MS_GURGLE, MZ_LARGE,
MR_FIRE | MR_POISON | MR_ACID | MR_STONE, 0,
M1_AMPHIBIOUS | M1_AMORPHOUS | M1_NOHEAD | M1_FLY | M1_SEE_INVIS |
M1_ACID | M1_POIS,
M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY |
M2_LORD | M2_MALE,
M3_WANTSAMUL, C(BRIGHT_GREEN) },
{ "Yeenoghu", S_DEMON, 56, 18, -5, 80, -15,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 3, 6 }, { AT_WEAP, AD_CONF, 2, 8 },
{ AT_WEAP, AD_PLYS, 1, 6 }, { AT_MAGC, AD_MAGM, 2, 6 },
NO_ATTK, NO_ATTK },
900, 500, 0, MS_ORC, MZ_LARGE, MR_FIRE | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_POIS, M2_NOPOLY | M2_DEMON | M2_STALK |
M2_HOSTILE | M2_PNAME | M2_NASTY | M2_LORD | M2_MALE | M2_COLLECT,
M3_WANTSAMUL, C(HI_LORD) },
{ "Orcus", S_DEMON, 66, 9, -6, 85, -20,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_MAGC, AD_SPEL, 8, 6 }, { AT_WEAP, AD_PHYS, 3, 6 },
{ AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 },
{ AT_STNG, AD_DRST, 2, 4 }, NO_ATTK },
1500, 500, 0, MS_ORC, MZ_HUGE,
MR_FIRE | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_POIS, M2_NOPOLY | M2_DEMON | M2_STALK |
M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE | M2_MALE | M2_COLLECT,
M3_WANTSBOOK | M3_WANTSAMUL, C(HI_LORD) },
{ "Geryon", S_DEMON, 72, 3, -3, 75, 15,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_CLAW, AD_PHYS, 3, 6 }, { AT_CLAW, AD_PHYS, 3, 6 },
{ AT_STNG, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_BRIBE, MZ_HUGE,
MR_FIRE | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_POIS | M1_SLITHY, M2_NOPOLY | M2_DEMON |
M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE | M2_MALE,
M3_WANTSAMUL, C(HI_LORD) },
{ "Dispater", S_DEMON, 78, 15, -2, 80, 15,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 4, 6 }, { AT_MAGC, AD_SPEL, 6, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_BRIBE, MZ_HUMAN,
MR_FIRE | MR_POISON, 0, M1_FLY | M1_SEE_INVIS | M1_POIS |
M1_HUMANOID, M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE |
M2_PNAME | M2_NASTY | M2_PRINCE | M2_MALE | M2_COLLECT,
M3_WANTSAMUL, C(HI_LORD) },
{ "Baalzebub", S_DEMON, 89, 9, -5, 85, 20,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_BITE, AD_DRST, 2, 6 }, { AT_GAZE, AD_STUN, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_BRIBE, MZ_LARGE,
MR_FIRE | MR_POISON, 0, M1_FLY | M1_SEE_INVIS | M1_POIS,
M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY |
M2_PRINCE | M2_MALE, M3_WANTSAMUL | M3_WAITFORU, C(HI_LORD) },
{ "Asmodeus", S_DEMON, 105, 12, -7, 90, 20,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_CLAW, AD_PHYS, 4, 4 }, { AT_MAGC, AD_COLD, 6, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1500, 500, 0, MS_BRIBE, MZ_HUGE,
MR_FIRE | MR_COLD | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_HUMANOID | M1_POIS,
M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG |
M2_NASTY | M2_PRINCE | M2_MALE, M3_WANTSAMUL | M3_WAITFORU,
C(HI_LORD) },
{ "Demogorgon", S_DEMON, 106, 15, -8, 95, -20,
(G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_MAGC, AD_SPEL, 8, 6 }, { AT_STNG, AD_DRLI, 1, 4 },
{ AT_CLAW, AD_DISE, 1, 6 }, { AT_CLAW, AD_DISE, 1, 6 },
NO_ATTK, NO_ATTK },
1500, 500, 0, MS_GROWL, MZ_HUGE, MR_FIRE | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_NOHANDS | M1_POIS, M2_NOPOLY | M2_DEMON |
M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE | M2_MALE,
M3_WANTSAMUL, C(HI_LORD) },
{ "Death", S_DEMON, 20, 3, 4, 95, 0, (G_UNIQ | G_NOGEN),
{ { AT_TUCH, AD_DETH, 8, 8 }, { AT_TUCH, AD_DETH, 8, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 0, 0, MS_DEATH, MZ_HUMAN,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE,
M1_FLY | M1_SEE_INVIS | M1_HUMANOID | M1_REGEN,
M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
0, C(HI_LORD) },
{ "Pestilence", S_DEMON, 20, 3, 4, 95, 0, (G_UNIQ | G_NOGEN),
{ { AT_TUCH, AD_PEST, 8, 8 }, { AT_TUCH, AD_PEST, 8, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 0, 0, MS_PESTILENCE, MZ_HUMAN,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE,
M1_FLY | M1_SEE_INVIS | M1_HUMANOID | M1_REGEN,
M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
0, C(HI_LORD) },
{ "Famine", S_DEMON, 20, 3, 4, 95, 0, (G_UNIQ | G_NOGEN),
{ { AT_TUCH, AD_FAMN, 8, 8 }, { AT_TUCH, AD_FAMN, 8, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 0, 0, MS_FAMINE, MZ_HUMAN,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE,
M1_FLY | M1_SEE_INVIS | M1_HUMANOID | M1_REGEN,
M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
0, C(HI_LORD) },
#ifdef MAIL
{ "mail daemon", S_DEMON, 56, 24, 10, 127, 0, (G_NOGEN | G_NOCORPSE),
{ NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
600, 300, 0, MS_SILENT, MZ_HUMAN,
MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE, 0,
M1_FLY | M1_SWIM | M1_BREATHLESS | M1_SEE_INVIS | M1_HUMANOID |
M1_POIS, M2_NOPOLY | M2_STALK | M2_PEACEFUL, 0, C(BRIGHT_BLUE) },
/* Neither rain nor sleet nor gloom of night shall stay this courier... */
#endif
{ "djinni", S_DEMON, 7, 12, 4, 30, 0, (G_NOGEN | G_NOCORPSE),
{ { AT_WEAP, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
1500, 400, 0, MS_DJINNI, MZ_HUMAN, MR_POISON | MR_STONE, 0,
M1_HUMANOID | M1_FLY | M1_POIS,
M2_NOPOLY | M2_STALK | M2_COLLECT, 0, C(YELLOW) },
/* sea monsters */
{ "giant eel", S_EEL, 5, 9, -1, 0, 0, (G_GENO | G_NOGEN),
{ { AT_BITE, AD_PHYS, 3, 6 }, { AT_TUCH, AD_WRAP, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
200, 250, 0, MS_SILENT, MZ_HUGE,
0, 0, M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY |
M1_NOLIMBS | M1_CARNIVORE | M1_OVIPAROUS, M2_HOSTILE, 0, C(CYAN) },
{ "electric eel", S_EEL, 7, 10, -3, 0, 0, (G_GENO | G_NOGEN),
{ { AT_BITE, AD_ELEC, 4, 6 }, { AT_TUCH, AD_WRAP, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
200, 250, 0, MS_SILENT, MZ_HUGE, MR_ELEC, MR_ELEC,
M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS |
M1_CARNIVORE | M1_OVIPAROUS, M2_HOSTILE, 0, C(BLUE) },
{ "kraken", S_EEL, 20, 3, 6, 0, -3, (G_GENO | G_NOGEN),
{ { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 },
{ AT_HUGS, AD_WRAP, 2, 6 }, { AT_BITE, AD_PHYS, 5, 4 },
NO_ATTK, NO_ATTK },
1800, 1000, 0, MS_SILENT, MZ_HUGE, 0, 0,
M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_NOPOLY | M2_HOSTILE | M2_STRONG, 0, C(RED) },
/* lizards */
{ "newt", S_LIZARD, 0, 6, 8, 0, 0, (G_GENO | 5),
{ { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 20, 0, MS_SILENT, MZ_TINY, 0, 0,
M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(YELLOW) },
{ "gecko", S_LIZARD, 1, 6, 8, 0, 0, (G_GENO | 5),
{ { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 20, 0, MS_SQEEK, MZ_TINY, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, C(GREEN) },
{ "iguana", S_LIZARD, 2, 6, 7, 0, 0, (G_GENO | 5),
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
30, 30, 0, MS_SILENT, MZ_TINY, 0, 0,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, C(BROWN) },
{ "baby crocodile", S_LIZARD, 3, 6, 7, 0, 0, G_GENO,
{ { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
200, 200, 0, MS_SILENT, MZ_MEDIUM, 0, 0,
M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_HOSTILE, 0, C(BROWN) },
{ "lizard", S_LIZARD, 5, 6, 6, 10, 0, (G_GENO | 5),
{ { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
10, 40, 0, MS_SILENT, MZ_TINY, MR_STONE, MR_STONE,
M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, C(GREEN) },
{ "chameleon", S_LIZARD, 6, 5, 6, 10, 0, (G_GENO | 2),
{ { AT_BITE, AD_PHYS, 4, 2 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
100, 100, 0, MS_SILENT, MZ_TINY,
0, 0, M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
M2_NOPOLY | M2_HOSTILE, 0, C(BROWN) },
{ "crocodile", S_LIZARD, 6, 9, 5, 0, 0, (G_GENO | 1),
{ { AT_BITE, AD_PHYS, 4, 2 }, { AT_CLAW, AD_PHYS, 1, 12 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_SILENT, MZ_LARGE, 0, 0,
M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS |
M1_OVIPAROUS | M1_CARNIVORE, M2_STRONG | M2_HOSTILE, 0, C(BROWN) },
/* character classes */
{ "archeologist", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_TUNNEL | M1_NEEDPICK | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
{ "barbarian", S_HUMAN, 1, 10, 10, 1, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
{ "caveman", S_HUMAN, 1, 10, 10, 0, 1, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_MALE | M2_COLLECT, 0, C(RED) },
{ "cavewoman", S_HUMAN, 1, 10, 10, 0, 1, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_FEMALE | M2_COLLECT,
0, C(HI_DOMESTIC) },
/* Note: players who are elves still get normal carrying capacity,
* even though this is strictly speaking inconsistent.
*/
{ "elf", S_HUMAN, 1, 12, 10, 2, -3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_HUMANOID, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS,
M2_NOPOLY | M2_ELF | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
{ "healer", S_HUMAN, 1, 10, 10, 1, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
{ "knight", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
{ "priest", S_HUMAN, 1, 10, 10, 2, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_MALE | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "priestess", S_HUMAN, 1, 10, 10, 2, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_FEMALE | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "rogue", S_HUMAN, 1, 10, 10, 1, -3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "samurai", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
#ifdef TOURIST
{ "tourist", S_HUMAN, 1, 10, 10, 1, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, 0, C(HI_DOMESTIC) },
#endif
{ "valkyrie", S_HUMAN, 1, 10, 10, 1, -1, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, MR_COLD, MR_COLD,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_FEMALE | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "wizard", S_HUMAN, 1, 10, 10, 3, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_HUMANOID, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT | M2_MAGIC,
0, C(HI_DOMESTIC) },
#ifdef MULDGN
{ "Lord Carnarvon", S_HUMAN, 20, 12, 0, 30, 20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_COLLECT | M2_MAGIC,
M3_CLOSE, C(HI_LORD) },
{ "Pelias", S_HUMAN, 20, 12, 0, 30, 0, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG |
M2_COLLECT | M2_MAGIC,
M3_CLOSE, C(HI_LORD) },
{ "Shaman Karnov", S_HUMAN, 20, 12, 0, 30, 20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_COLLECT | M2_MAGIC,
M3_CLOSE, C(HI_LORD) },
/* Two for elves - one of each sex. */
{ "Earendil", S_HUMAN, 20, 15, 0, 50, -20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_LEADER, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
M2_NOPOLY | M2_ELF | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG |
M2_MALE | M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
{ "Elwing", S_HUMAN, 20, 15, 0, 50, -20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_LEADER, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
M2_NOPOLY | M2_ELF | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG |
M2_FEMALE | M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
{ "Hippocrates", S_HUMAN, 20, 12, 0, 40, 0, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
{ "King Arthur", S_HUMAN, 20, 12, 0, 40, 20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
{ "Arch Priest", S_HUMAN, 25, 15, MARM(7,-3), 70, 0,
(G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 4, 10 }, { AT_KICK, AD_PHYS, 2, 8 },
{ AT_MAGC, AD_CLRC, 2, 8 }, { AT_MAGC, AD_CLRC, 2, 8 },
NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN,
MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON,
MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON,
M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_NASTY |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(WHITE) },
{ "Master of Thieves", S_HUMAN, 20, 15, 0, 30, -20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_GREEDY | M2_JEWELS | M2_COLLECT | M2_MAGIC,
M3_CLOSE, C(HI_LORD) },
{ "Lord Sato", S_HUMAN, 20, 0, 0, 30, 20, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
#ifdef TOURIST
{ "Twoflower", S_HUMAN, 20, 10, 10, 20, 0, (G_NOGEN | G_UNIQ),
{ {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_DOMESTIC) },
#endif
{ "Norn", S_HUMAN, 20, 15, 0, 80, 0, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, MR_COLD, MR_COLD,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_FEMALE |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
{ "Wizard of Balance", S_HUMAN, 20, 12, 0, 60, 0, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_LEADER, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG |
M2_COLLECT | M2_MAGIC, M3_CLOSE, C(HI_LORD) },
/* The nemesis monsters */
{ "Minion of Huhetol", S_DEMON, 16, 10, -2, 75, -14,
(G_NOCORPSE | G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 8, 4 }, { AT_WEAP, AD_PHYS, 4, 6 },
{ AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEMESIS, MZ_LARGE, MR_FIRE | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_POIS,
M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY |
M2_COLLECT, M3_WANTSARTI | M3_WAITFORU, C(RED) },
{ "Thoth Amon", S_HUMAN, 16, 10, 0, 10, -14, (G_NOGEN | G_UNIQ),
{ { AT_MAGC, AD_SPEL, 0, 0 }, { AT_MAGC, AD_SPEL, 0, 0 },
{ AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEMESIS, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_STALK | M2_HOSTILE | M2_NASTY |
M2_COLLECT | M2_MAGIC, M3_WANTSARTI | M3_WAITFORU, C(HI_LORD) },
{ "Chromatic Dragon", S_DRAGON, 16, 10, 0, 30, -14, (G_NOGEN | G_UNIQ),
{ { AT_BREA, AD_RBRE, 6, 8 }, { AT_MAGC, AD_SPEL, 0, 0 },
{ AT_BITE, AD_PHYS, 4, 8 }, { AT_BITE, AD_PHYS, 4, 8 },
{ AT_BITE, AD_PHYS, 4, 8 }, { AT_STNG, AD_PHYS, 1, 6 } },
WT_DRAGON, 1700, 0, MS_NEMESIS, MZ_GIGANTIC,
MR_FIRE | MR_COLD | MR_ELEC | MR_DISINT | MR_POISON,
MR_FIRE | MR_COLD | MR_ELEC | MR_DISINT | MR_POISON,
M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_SEE_INVIS | M1_POIS,
M2_NOPOLY | M2_HOSTILE | M2_FEMALE | M2_PNAME | M2_STALK |
M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
M3_WANTSARTI | M3_WAITFORU, C(HI_LORD) },
{ "Goblin King", S_ORC, 15, 10, MARM(10,4), 0, -15, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 6 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
750, 350, 0, MS_NEMESIS, MZ_HUMAN, 0, 0, M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_ORC | M2_HOSTILE | M2_STRONG | M2_STALK | M2_NASTY |
M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT | M2_MAGIC,
M3_WANTSARTI | M3_WAITFORU, C(HI_LORD) },
{ "Cyclops", S_GIANT, 18, 10, 0, 0, -15, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 4, 8 }, { AT_WEAP, AD_PHYS, 4, 8 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
1900, 700, 0, MS_NEMESIS, MZ_HUGE, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_STALK |
M2_HOSTILE | M2_NASTY | M2_MALE | M2_JEWELS | M2_COLLECT,
M3_WANTSARTI | M3_WAITFORU, C(GRAY) },
{ "Ixoth", S_DRAGON, 15, 9, -1, 20, -14, (G_NOGEN | G_UNIQ),
{ { AT_BREA, AD_FIRE, 8, 6 }, { AT_BITE, AD_PHYS, 4, 8 },
{ AT_MAGC, AD_SPEL, 0, 0 }, { AT_CLAW, AD_PHYS, 2, 4 },
{ AT_CLAW, AD_PHYS, 2, 4 }, NO_ATTK },
WT_DRAGON, 1600, 0, MS_NEMESIS, MZ_GIGANTIC, MR_FIRE, MR_FIRE,
M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_SEE_INVIS,
M2_NOPOLY | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY | M2_STALK |
M2_GREEDY | M2_JEWELS | M2_MAGIC,
M3_WANTSARTI | M3_WAITFORU, C(RED) },
{ "Nalzok", S_DEMON, 16, 10, -2, 85, -127,
(G_NOGEN | G_UNIQ | G_NOCORPSE),
{ { AT_WEAP, AD_PHYS, 8, 4 }, { AT_WEAP, AD_PHYS, 4, 6 },
{ AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEMESIS, MZ_LARGE, MR_FIRE | MR_POISON, 0,
M1_FLY | M1_SEE_INVIS | M1_POIS,
M2_NOPOLY | M2_DEMON | M2_PNAME | M2_HOSTILE | M2_STRONG | M2_STALK |
M2_NASTY | M2_COLLECT, M3_WANTSARTI | M3_WAITFORU, C(RED) },
{ "Master Assassin", S_HUMAN, 15, 15, 0, 30, 18, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_DRST, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 8 }, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEMESIS, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_HOSTILE | M2_STALK | M2_NASTY |
M2_COLLECT | M2_MAGIC,
M3_WANTSARTI | M3_WAITFORU, C(HI_LORD) },
/* A renegade daimyo who led a 13 year civil war against the shogun */
/* of his time. */
{ "Ashikaga Takauji", S_HUMAN, 15, 15, 0, 40, -13, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEMESIS, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_PNAME | M2_HOSTILE | M2_STALK |
M2_NASTY | M2_MALE | M2_COLLECT | M2_MAGIC,
M3_WANTSARTI | M3_WAITFORU, C(HI_LORD) },
/* NOTE: the Master of Thieves was defined above. */
{ "Lord Surtur", S_GIANT, 15, 12, 2, 50, 12, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 2, 10 }, { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
2250, 850, 0, MS_NEMESIS, MZ_HUGE, MR_FIRE, MR_FIRE,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_STALK |
M2_HOSTILE | M2_NASTY | M2_MALE | M2_PNAME | M2_COLLECT | M2_JEWELS,
M3_WANTSARTI | M3_WAITFORU, C(HI_LORD) },
{ "Dark One", S_HUMAN, 15, 10, 0, 80, -10, (G_NOGEN | G_UNIQ),
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_MAGC, AD_SPEL, 0, 0 },
{ AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_NEMESIS, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_HOSTILE | M2_STALK | M2_NASTY |
M2_COLLECT | M2_MAGIC,
M3_WANTSARTI | M3_WAITFORU, C(BLACK) },
/* The "guards" */
{ "student", S_HUMAN, 5, 10, 10, 10, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "chieftain", S_HUMAN, 5, 10, 10, 10, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "neanderthal", S_HUMAN, 5, 10, 10, 10, 1, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "High-elf", S_HUMAN, 5, 12, MARM(10,5), 10, -7, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 2, 4 }, { AT_MAGC, AD_CLRC, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_ELF, 350, 0, MS_GUARDIAN, MZ_HUMAN, MR_SLEEP, MR_SLEEP,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_ELF | M2_PEACEFUL | M2_COLLECT, 0, C(HI_DOMESTIC) },
{ "intern", S_HUMAN, 5, 10, 10, 10, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, MR_POISON, MR_POISON,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "page", S_HUMAN, 5, 10, 10, 10, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "acolyte", S_HUMAN, 5, 10, 10, 20, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_MAGC, AD_CLRC, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "thug", S_HUMAN, 5, 10, 10, 10, -3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG |
M2_GREEDY | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "ninja", S_HUMAN, 5, 10, 10, 10, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "ronin", S_HUMAN, 5, 10, 10, 10, 3, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_HOSTILE | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
#ifdef TOURIST
{ "guide", S_HUMAN, 5, 10, 10, 20, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG |
M2_COLLECT | M2_MAGIC, 0, C(HI_DOMESTIC) },
#endif
{ "warrior", S_HUMAN, 5, 10, 10, 10, -1, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK,
NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
0, C(HI_DOMESTIC) },
{ "apprentice", S_HUMAN, 5, 10, 10, 30, 0, G_NOGEN,
{ { AT_WEAP, AD_PHYS, 1, 6 }, { AT_MAGC, AD_SPEL, 0, 0 },
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
WT_HUMAN, 400, 0, MS_GUARDIAN, MZ_HUMAN, 0, 0,
M1_HUMANOID | M1_OMNIVORE,
M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG |
M2_COLLECT | M2_MAGIC, 0, C(HI_DOMESTIC) },
#endif /* MULDGN /* */
/* ARRAY TERMINATOR */
{ "", 0, 0, 0, 0, 0, 0, 0,
{ NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK },
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, C(0) }
};
#endif /* !SPLITMON_1 */
#ifndef SPLITMON_1
/* dummy routine used to force linkage */
void
monst_init()
{
return;
}
#endif
/*monst.c*/